Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Player wants to be with the bad guys
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mummolus" data-source="post: 5555051" data-attributes="member: 94657"><p>Chances are, the more you demonize the people he wants to play as, the more he wants to play them. It is, in fact, <em>exactly</em> like drow.</p><p></p><p>I had an issue like this with one of the players in my Dark Sun campaign, who insisted on playing a templar no matter what. I threw some dried-up memory moss in an ancient ruin that gave them flashbacks of the last person it caught, a templar who used slaves to fuel his rituals (via arcane defiling). Suddenly after reading the "flashbacks" I'd written (different ones for each character having them) as they entered each subsequent room before an extended rest and learning where and how those undead they're fighting came from, the player in question wasn't so eager to be an evil templar. It turned from a "screw the party from within" arc for the character to a redemption plot. </p><p></p><p>In short, find something that bothers the player and drive it home. Something they're not desensitized to, or something they hadn't considered (scents or sounds are good choices for this - people think battles and death are cool because Hollywood shows them as such, but there's less consideration given to the smell of such things since it can't be "experienced on screen"). Ideally something that isn't cliched like "oh dead baby" or even "broken families". Maybe let him play it the way he wants, and then introduce an npc who survived torture, and bears the marks or describes it in some detail. Maybe a magical compulsion that causes blinding pain whenever the npc smiles. Something appropriate for the setting.</p></blockquote><p></p>
[QUOTE="Mummolus, post: 5555051, member: 94657"] Chances are, the more you demonize the people he wants to play as, the more he wants to play them. It is, in fact, [I]exactly[/I] like drow. I had an issue like this with one of the players in my Dark Sun campaign, who insisted on playing a templar no matter what. I threw some dried-up memory moss in an ancient ruin that gave them flashbacks of the last person it caught, a templar who used slaves to fuel his rituals (via arcane defiling). Suddenly after reading the "flashbacks" I'd written (different ones for each character having them) as they entered each subsequent room before an extended rest and learning where and how those undead they're fighting came from, the player in question wasn't so eager to be an evil templar. It turned from a "screw the party from within" arc for the character to a redemption plot. In short, find something that bothers the player and drive it home. Something they're not desensitized to, or something they hadn't considered (scents or sounds are good choices for this - people think battles and death are cool because Hollywood shows them as such, but there's less consideration given to the smell of such things since it can't be "experienced on screen"). Ideally something that isn't cliched like "oh dead baby" or even "broken families". Maybe let him play it the way he wants, and then introduce an npc who survived torture, and bears the marks or describes it in some detail. Maybe a magical compulsion that causes blinding pain whenever the npc smiles. Something appropriate for the setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Player wants to be with the bad guys
Top