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Player who can't get the numbers right
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<blockquote data-quote="Mystical Forest" data-source="post: 4098073" data-attributes="member: 51807"><p>Yup.</p><p></p><p>Also, it's <em>not</em> the math. I have a player much like this in one of my games. It's <em>not</em> about being able to do math.</p><p></p><p>The problem is that there is so much to keep track of and so many things are interrelated it's extraordinarily easy to become confused. My player even uses HeroForge to do the math for her and she <em>still</em> gets confused as to what's what (oddly, she also keeps forgetting that you can conduct a full attack after moving). </p><p></p><p>A good example is that belt. If I were to put words into her mouth based on my experience with my player, it's this: If the purpose of the belt, and the reason the party gave it to me, was to increase the damage when I fight, then why doesn't it just do +2 damage? Why do I have to add it to my strength and then remember to add it again to my weapon? Why do I have to add it twice? Does my weapon add to my strength too? Why is it only one way? How come my weapon is +2 damage but the belt, which is also +2, only adds +1? Now ... which plus is it that adds to my damage? The +1 or the +2? If it's only +1, then why is it a +2 belt? Why do I need to keep track of strength and weapon damage--when the only time strength ever comes into play is when I do damage?</p><p></p><p>Wait, I don't count these bonuses when I use my crossbow? I have to start all over again for that? /sigh</p><p></p><p>And so on.</p><p></p><p>Anyone who's playing the game can add +1 and +2. It's just that D&D <em>makes no sense</em> to someone new to the game, as described above.</p><p></p><p>The solution, as I see it, is practice. The more she plays the more she'll get the hang of it.</p><p></p><p>And I would very strongly advise that you not correct her any more. It's only going to frustrate her and make her less positive about the game in general. Instead, let her have fun--even if the numbers are to her detriment. The important thing is that she have fun at the table and if she's adding +5 instead of +8 then, really, it doesn't make any difference to her. </p><p></p><p>Let the numbers blend into the background and let her have fun smashing things and playing the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mystical Forest, post: 4098073, member: 51807"] Yup. Also, it's [i]not[/i] the math. I have a player much like this in one of my games. It's [i]not[/i] about being able to do math. The problem is that there is so much to keep track of and so many things are interrelated it's extraordinarily easy to become confused. My player even uses HeroForge to do the math for her and she [i]still[/i] gets confused as to what's what (oddly, she also keeps forgetting that you can conduct a full attack after moving). A good example is that belt. If I were to put words into her mouth based on my experience with my player, it's this: If the purpose of the belt, and the reason the party gave it to me, was to increase the damage when I fight, then why doesn't it just do +2 damage? Why do I have to add it to my strength and then remember to add it again to my weapon? Why do I have to add it twice? Does my weapon add to my strength too? Why is it only one way? How come my weapon is +2 damage but the belt, which is also +2, only adds +1? Now ... which plus is it that adds to my damage? The +1 or the +2? If it's only +1, then why is it a +2 belt? Why do I need to keep track of strength and weapon damage--when the only time strength ever comes into play is when I do damage? Wait, I don't count these bonuses when I use my crossbow? I have to start all over again for that? /sigh And so on. Anyone who's playing the game can add +1 and +2. It's just that D&D [i]makes no sense[/i] to someone new to the game, as described above. The solution, as I see it, is practice. The more she plays the more she'll get the hang of it. And I would very strongly advise that you not correct her any more. It's only going to frustrate her and make her less positive about the game in general. Instead, let her have fun--even if the numbers are to her detriment. The important thing is that she have fun at the table and if she's adding +5 instead of +8 then, really, it doesn't make any difference to her. Let the numbers blend into the background and let her have fun smashing things and playing the game. ;) [/QUOTE]
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