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Player with D&D Game Problem - Advice requested!
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<blockquote data-quote="Sigurd" data-source="post: 2763222" data-attributes="member: 19412"><p><strong>Its not black and white</strong></p><p></p><p><strong>I can empathise with your situation.</strong></p><p></p><p>I don't think it is necessarily a cheap trick to have the curse come down on the village after your party leaves.</p><p></p><p>1. If there were massive magics in place that could decimate a town its not great role playing to simply be blasted from the sky by something you cant stop, understand, or fight. Allowing you to leave has the adventure continue.</p><p></p><p>2. As others have mentioned, if you party has any reputation the badies would probably wait to spring their trap until you left.</p><p></p><p>I would share your dissatisfaction with the DM. But then I would look to get even.</p><p></p><p>1. Its the best way of saving and rebuilding the town you care about.</p><p></p><p>2. If you told the bad guys about a wizard they were looking for you may have helped them and thats not good.</p><p></p><p>Expressing some of your feelings through your paladin might bring them into balance. Perhaps a period of prayer and fasting. Seek visions or guidance from your deity about what to do with the situation.</p><p></p><p>You might have to evacuate the town - or the remains thereof - if you can't build it up enough to survive a winter raid by the orcs. Look for a way to bring strength back to the town but also to weaken its enemies to give it a fighting chance.</p><p></p><p>See if you can arm and train all the survivors in some sort of defense. Offer to build them a temple to your god and get them as much support as you can through your religious order.</p><p></p><p>You might get some help from this wizard if you can protect him from the baddies.</p><p></p><p></p><p></p><p>You may not have found the destruction 'fun' but give the DM & the game the benefit of the doubt.</p><p></p><p></p><p>Sigurd</p></blockquote><p></p>
[QUOTE="Sigurd, post: 2763222, member: 19412"] [b]Its not black and white[/b] [B]I can empathise with your situation.[/B] I don't think it is necessarily a cheap trick to have the curse come down on the village after your party leaves. 1. If there were massive magics in place that could decimate a town its not great role playing to simply be blasted from the sky by something you cant stop, understand, or fight. Allowing you to leave has the adventure continue. 2. As others have mentioned, if you party has any reputation the badies would probably wait to spring their trap until you left. I would share your dissatisfaction with the DM. But then I would look to get even. 1. Its the best way of saving and rebuilding the town you care about. 2. If you told the bad guys about a wizard they were looking for you may have helped them and thats not good. Expressing some of your feelings through your paladin might bring them into balance. Perhaps a period of prayer and fasting. Seek visions or guidance from your deity about what to do with the situation. You might have to evacuate the town - or the remains thereof - if you can't build it up enough to survive a winter raid by the orcs. Look for a way to bring strength back to the town but also to weaken its enemies to give it a fighting chance. See if you can arm and train all the survivors in some sort of defense. Offer to build them a temple to your god and get them as much support as you can through your religious order. You might get some help from this wizard if you can protect him from the baddies. You may not have found the destruction 'fun' but give the DM & the game the benefit of the doubt. Sigurd [/QUOTE]
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