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Player with D&D Game Problem - Advice requested!
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<blockquote data-quote="Jubilee" data-source="post: 2765921" data-attributes="member: 36594"><p>I think going after the Elder that got away is what I would most like to do, and what seems like the most reasonable thing for the Paladin to do. She is, afterall, a Paladin of Horus-Re, and Retribution is one of his "Things."</p><p></p><p>The problem is:</p><p></p><p>One of the characters in the group is a Sorceress from Halruua who cannot or will not return there. </p><p></p><p>Another character in the group is the daughter of one of the missing people we're ostensiably on a mission to discover - Calimport is believed to be a place where we can get information as to what they were doing and perhaps retrace their steps to figure out where they are. Another character is the aformentioned character's half-brother and will likely want to go with her. </p><p></p><p>Another character is the husband of one of the missing. </p><p></p><p>There's 2 other characters that I couldn't say for sure what they'd do when faced with bringing the bad guy to justice vs. finding their missing friends. One of them owes a debt to one of the missing and the other was an apprentice/assistant of sorts to one of the missing.</p><p></p><p>In all likelyhood, pursuing vengeance means the Paladin leaving the group, maybe taking 2 with her, with 4 wanting to continue on with our other tasks. I'm not sure how breaking up the group is a good roleplaying opportunity. =(</p><p></p><p>/ali</p></blockquote><p></p>
[QUOTE="Jubilee, post: 2765921, member: 36594"] I think going after the Elder that got away is what I would most like to do, and what seems like the most reasonable thing for the Paladin to do. She is, afterall, a Paladin of Horus-Re, and Retribution is one of his "Things." The problem is: One of the characters in the group is a Sorceress from Halruua who cannot or will not return there. Another character in the group is the daughter of one of the missing people we're ostensiably on a mission to discover - Calimport is believed to be a place where we can get information as to what they were doing and perhaps retrace their steps to figure out where they are. Another character is the aformentioned character's half-brother and will likely want to go with her. Another character is the husband of one of the missing. There's 2 other characters that I couldn't say for sure what they'd do when faced with bringing the bad guy to justice vs. finding their missing friends. One of them owes a debt to one of the missing and the other was an apprentice/assistant of sorts to one of the missing. In all likelyhood, pursuing vengeance means the Paladin leaving the group, maybe taking 2 with her, with 4 wanting to continue on with our other tasks. I'm not sure how breaking up the group is a good roleplaying opportunity. =( /ali [/QUOTE]
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