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<blockquote data-quote="Asatania_GM" data-source="post: 7125173" data-attributes="member: 6805572"><p>Campaigns get too complex, too quickly, for me to keep all of the NPCs, relationships, factions, towns, cities, and events straight unless I've thought about them ahead of time. </p><p></p><p>Once I have thought about them, I can set players loose within the scaffolding I've created and be confident that I can handle whatever they throw at me. I can create new NPCs, locations, and even encounters to handle situations I didn't expect because I've put in a lot of thought ahead of time.</p><p></p><p>It isn't uncommon for B and C plots to develop based on unexpected actions from the players and we'll pursue those in the context of the larger campaign. The main plot, though, is something that's larger than the players. In my mind, it happens whether there are players are not. The players get to alter what happens - maybe even change its course, but it doesn't flare to existence through their actions.</p><p></p><p>By the end we have something that is our <em>shared story</em>. It isn't mine any more, but it also isn't completely theirs. Its <em>ours.</em></p></blockquote><p></p>
[QUOTE="Asatania_GM, post: 7125173, member: 6805572"] Campaigns get too complex, too quickly, for me to keep all of the NPCs, relationships, factions, towns, cities, and events straight unless I've thought about them ahead of time. Once I have thought about them, I can set players loose within the scaffolding I've created and be confident that I can handle whatever they throw at me. I can create new NPCs, locations, and even encounters to handle situations I didn't expect because I've put in a lot of thought ahead of time. It isn't uncommon for B and C plots to develop based on unexpected actions from the players and we'll pursue those in the context of the larger campaign. The main plot, though, is something that's larger than the players. In my mind, it happens whether there are players are not. The players get to alter what happens - maybe even change its course, but it doesn't flare to existence through their actions. By the end we have something that is our [I]shared story[/I]. It isn't mine any more, but it also isn't completely theirs. Its [I]ours.[/I] [/QUOTE]
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