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<blockquote data-quote="chaochou" data-source="post: 7138513" data-attributes="member: 99817"><p>I have 35 years running mainstream games. Most people with an interest and experience in indy or niche rpgs also have a long history with traditional styles. People with only an interest in trad games generally have limited experience beyond them, almost by definition.</p><p></p><p>I've read several posters on these boards writing utter rubbish about 'story' games it turned out they'd not played, didn't understand and showed no evidence of having even read. Fake boilerplate complaints with no basis in their own actual play. There's more in this thread if you go and look. Do you suppose any misgivings I have about Traveller or D&D or Call of Cthulhu are based on never having played them?</p><p></p><p>As for the rest... theoretical edifice? No idea what you're talking about. Pervy? Old Forge slang, and niche even there. A word I've never used. Conch-passing? Never experienced it. Very few have. Stances I get, but I don't discuss gaming in those terms.</p><p></p><p></p><p></p><p>Just names? Names are colour, fluff, trivia. But vivid relationships, established by and for the players are central to some popular styles of play.</p><p></p><p>I don't know what this NPC's name is...why don't you tell me?</p><p>"We call him Igor the Crazy..."</p><p>So Igor is over the bar and coming at you with a snarl, his chainsaw revving. What promise to him did you break?</p><p></p><p></p><p></p><p>Not played PTA. But if I can like Runequest but not Gurps, why can't you like Inspectres where PTA fell flat?</p></blockquote><p></p>
[QUOTE="chaochou, post: 7138513, member: 99817"] I have 35 years running mainstream games. Most people with an interest and experience in indy or niche rpgs also have a long history with traditional styles. People with only an interest in trad games generally have limited experience beyond them, almost by definition. I've read several posters on these boards writing utter rubbish about 'story' games it turned out they'd not played, didn't understand and showed no evidence of having even read. Fake boilerplate complaints with no basis in their own actual play. There's more in this thread if you go and look. Do you suppose any misgivings I have about Traveller or D&D or Call of Cthulhu are based on never having played them? As for the rest... theoretical edifice? No idea what you're talking about. Pervy? Old Forge slang, and niche even there. A word I've never used. Conch-passing? Never experienced it. Very few have. Stances I get, but I don't discuss gaming in those terms. Just names? Names are colour, fluff, trivia. But vivid relationships, established by and for the players are central to some popular styles of play. I don't know what this NPC's name is...why don't you tell me? "We call him Igor the Crazy..." So Igor is over the bar and coming at you with a snarl, his chainsaw revving. What promise to him did you break? Not played PTA. But if I can like Runequest but not Gurps, why can't you like Inspectres where PTA fell flat? [/QUOTE]
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