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<blockquote data-quote="Happy Monkey" data-source="post: 401599" data-attributes="member: 7785"><p>This is in reply to Henry.</p><p></p><p>I as a dm would not make any such ruling, indeed I would consider that lazy and bad dming. It would have been far better to make some orcs clerics and wizards (or adepts) to better deal with the invisible pcs. </p><p></p><p>A ring of invisibility should not be in the hands of a low level party as these things should gravitate to higher level.</p><p></p><p>If it was decided to have a low magic world, magic use should have been dealt with earlier across the board. Making all standard action spells full round actions prior, would have created the basis for all magic activations to be increased.</p><p></p><p>In short I would not have made this change.</p><p></p><p>If I did, after the riots I would allow the player to make changes.</p><p></p><p>The term 'retcon' is rather new to me and I'd like to clarify what I would and would not allow. Basically what happened is what happened, players can correct me if I misinterpreted or simply didn't hear what they did. However it has to be done around the time of the issue, e.g.</p><p></p><p>"No, I was climbing the tree not the treant."</p><p></p><p>If however the player later learnt that the tree was in fact a moody treant that they did not spot, they could not go back to "climb another tree". (Obviously a planned encounter). </p><p></p><p>I have never killed a pc due to arbitrarily nerfing abilities, that said the body count stands at 4 raisings and 3 permanent deaths. Combat is especially lethal when pcs do not run from overpowering encounters...</p></blockquote><p></p>
[QUOTE="Happy Monkey, post: 401599, member: 7785"] This is in reply to Henry. I as a dm would not make any such ruling, indeed I would consider that lazy and bad dming. It would have been far better to make some orcs clerics and wizards (or adepts) to better deal with the invisible pcs. A ring of invisibility should not be in the hands of a low level party as these things should gravitate to higher level. If it was decided to have a low magic world, magic use should have been dealt with earlier across the board. Making all standard action spells full round actions prior, would have created the basis for all magic activations to be increased. In short I would not have made this change. If I did, after the riots I would allow the player to make changes. The term 'retcon' is rather new to me and I'd like to clarify what I would and would not allow. Basically what happened is what happened, players can correct me if I misinterpreted or simply didn't hear what they did. However it has to be done around the time of the issue, e.g. "No, I was climbing the tree not the treant." If however the player later learnt that the tree was in fact a moody treant that they did not spot, they could not go back to "climb another tree". (Obviously a planned encounter). I have never killed a pc due to arbitrarily nerfing abilities, that said the body count stands at 4 raisings and 3 permanent deaths. Combat is especially lethal when pcs do not run from overpowering encounters... [/QUOTE]
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