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<blockquote data-quote="drnuncheon" data-source="post: 402214" data-attributes="member: 96"><p>If you forgot to apply 1.5 str bonus for the ogre's greatclub, does the fighter suddenly take 20 extra hit points of damage? What if he would have died 3 rounds ago? Do you go back and figure out all the damage he's done in the past three rounds and give it back to the monsters? What if the cleric says 'Hey, I wouldn't have cast that <em>searing light</em>, I'd have gone over and given Joe a <em>cure moderate wounds</em>'?</p><p></p><p>Do you just 'rewind' the fight to that point? Do you keep round-by-round records of what happened? What do you say to the player who rolled three crits that got erased by your retcon? "Sorry, them's the breaks?" Won't that leave him just as disillusioned as the other guy when he rolls like crud in the 'do-over'?</p><p></p><p>What if you realize your mistake after the fight is over?</p><p></p><p>What if you realize it after the <u>session</u> is over? Do you tell your players "Hey, I screwed up, last session is null and void, we have to replay it?"</p><p></p><p>What if you screwed up back at the beginning of the campaign? "Hey guys, remember back when you were third level and you fought that ogre...?" "But we're fifteenth level now!"</p><p></p><p>At some point, it's just not worth rewinding. At some point you're going to draw the line - the only difference is where you choose to do it. </p><p></p><p>Personally, I agree with Psion. Half of my players <em>hate</em> rules arguments, so I'd rather not alienate them by endless rules discussions to "get it right" - it's a game, and the occasional bad call is part of it. You don't get a "retcon" in football or baseball or hockey if the ref makes a bad call, you just keep playing. This works in the PCs favor sometimes and against them at other times - overall it usually evens out.</p><p></p><p>Generally, I ask my players to take it up with me after the game, or at least when we take 5. Then we check for the "correct" ruling and after that we know for the future. If the ruling was bad, then retribution can be discussed.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 402214, member: 96"] If you forgot to apply 1.5 str bonus for the ogre's greatclub, does the fighter suddenly take 20 extra hit points of damage? What if he would have died 3 rounds ago? Do you go back and figure out all the damage he's done in the past three rounds and give it back to the monsters? What if the cleric says 'Hey, I wouldn't have cast that [i]searing light[/i], I'd have gone over and given Joe a [i]cure moderate wounds[/i]'? Do you just 'rewind' the fight to that point? Do you keep round-by-round records of what happened? What do you say to the player who rolled three crits that got erased by your retcon? "Sorry, them's the breaks?" Won't that leave him just as disillusioned as the other guy when he rolls like crud in the 'do-over'? What if you realize your mistake after the fight is over? What if you realize it after the [u]session[/u] is over? Do you tell your players "Hey, I screwed up, last session is null and void, we have to replay it?" What if you screwed up back at the beginning of the campaign? "Hey guys, remember back when you were third level and you fought that ogre...?" "But we're fifteenth level now!" At some point, it's just not worth rewinding. At some point you're going to draw the line - the only difference is where you choose to do it. Personally, I agree with Psion. Half of my players [i]hate[/i] rules arguments, so I'd rather not alienate them by endless rules discussions to "get it right" - it's a game, and the occasional bad call is part of it. You don't get a "retcon" in football or baseball or hockey if the ref makes a bad call, you just keep playing. This works in the PCs favor sometimes and against them at other times - overall it usually evens out. Generally, I ask my players to take it up with me after the game, or at least when we take 5. Then we check for the "correct" ruling and after that we know for the future. If the ruling was bad, then retribution can be discussed. J [/QUOTE]
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