Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Players choose what their PCs do . . .
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wightbred" data-source="post: 7629345" data-attributes="member: 56388"><p></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">Hi friend, and thanks for your reply. You might have noticed I’m a lurker not a fighter here. I’m more interested in new ideas than convincing someone on the internet. But given you have prepared such a detailed response to my original quick missive I’m happy to elaborate a little more, but perhaps with a wry smile in the corner of my mouth.</span></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">I suspect you perceive me in the mold of ‘damn hipster disciples of Mr Baker’ that unfortunately wounds my sense of being a well-rounded individual. I am a definitely a devoted disciple of Mr Baker, but also Mr Mearls, Mr Ross Watson, Mr Morningstarr, Mr Laws, Masters Livingston and Jackson, and many other excellent designers. I am currently running AiME D&D 5e and the Marvel Superheroes Adventure Game and playing Wrath and Glory rather than any indie nonsense, so I feel I might escape this constrained view.</span></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">I have played many an excellent game in the past with close friends who do not enjoy authoring and many of them are not base villains and some didn’t even have two heads. I find myself and the people I play with share more authoring in our current expeditions, Like the vast majority of RPG players I find myself disinclined to point out to anyone playing a different way that they only think they are having fun and to take away and burn their books or perform other clearly justified punishments. The final point in my first post is a sincere and genuine satisfaction that there are a wide range of high quality modern games that allow everyone to play the way they want.</span></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">I’m not sure we have the same understanding of the Czege Principle. Rather than debating at length there is a detailed explanation here: </span><a href="http://www.lumpley.com/archive/167.html" target="_blank">http://www.lumpley.com/archive/167.html</a><span style="color: #1155CC"><u><a href="http://www.lumpley.com/archive/167.html" target="_blank">http://www.lumpley.com/archive/167.html</a></u></span></span><span style="font-family: 'Arial'"> but I must warn you that it is from Mr Baker’s blog. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></span></span></p><p></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">How I love a good GM-less / GM-ful game! I foolishly left them out because I was worried they would cloud the issue. But Fiasco and Remember Tomorrow and other gems really do show new ways of sharing authoring, which is a boon for people who like this style. We also (heresy!) play AW without having a single GM / MC at the table on occasion and we don’t just sit silently all night.</span></span></span></p><p></p><p></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">I don’t find this a particularly good summary of AW of the MC role therewithin. For me it misses the approach of shared responsibility and key elements of drawing out authoring like ‘draw maps and leave blanks’, ‘ask questions’, ‘build on each other’s ideas’, ‘so it is a charged situation?’, examples where the MC changes their view in response to players and the way many 7-9 results deliberately share authoring around. In play I find that AW draws out the truth that any game is a construct of the situation and conversation, and what happens at the table is really agreed by everyone in a shared way, not enforced by a single authority figure. I feel you may ask me to elaborate here, but this is probably well off topic for the OP and it involves more of Mr Baker’s work which I sense you are not as enamoured with.</span></span></span></p><p></p><p><span style="color: #000000"><span style="font-family: '-webkit-standard'"><span style="font-family: 'Arial'">This was pretty fun to write up. I hope you take it in the honest but tongue-in-cheek way I intend it and we can enjoy some further positive and fun exchanges on this issue.</span></span></span></p></blockquote><p></p>
[QUOTE="Wightbred, post: 7629345, member: 56388"] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial][/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]Hi friend, and thanks for your reply. You might have noticed I’m a lurker not a fighter here. I’m more interested in new ideas than convincing someone on the internet. But given you have prepared such a detailed response to my original quick missive I’m happy to elaborate a little more, but perhaps with a wry smile in the corner of my mouth.[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]I suspect you perceive me in the mold of ‘damn hipster disciples of Mr Baker’ that unfortunately wounds my sense of being a well-rounded individual. I am a definitely a devoted disciple of Mr Baker, but also Mr Mearls, Mr Ross Watson, Mr Morningstarr, Mr Laws, Masters Livingston and Jackson, and many other excellent designers. I am currently running AiME D&D 5e and the Marvel Superheroes Adventure Game and playing Wrath and Glory rather than any indie nonsense, so I feel I might escape this constrained view.[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]I have played many an excellent game in the past with close friends who do not enjoy authoring and many of them are not base villains and some didn’t even have two heads. I find myself and the people I play with share more authoring in our current expeditions, Like the vast majority of RPG players I find myself disinclined to point out to anyone playing a different way that they only think they are having fun and to take away and burn their books or perform other clearly justified punishments. The final point in my first post is a sincere and genuine satisfaction that there are a wide range of high quality modern games that allow everyone to play the way they want.[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]I’m not sure we have the same understanding of the Czege Principle. Rather than debating at length there is a detailed explanation here: [/FONT][URL="http://www.lumpley.com/archive/167.html"][COLOR=#1155CC][FONT=Arial][/FONT][/COLOR][/URL][COLOR=#1155CC][U][URL]http://www.lumpley.com/archive/167.html[/URL][/U][/COLOR][/FONT][FONT=Arial] but I must warn you that it is from Mr Baker’s blog. ;)[/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial][/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]How I love a good GM-less / GM-ful game! I foolishly left them out because I was worried they would cloud the issue. But Fiasco and Remember Tomorrow and other gems really do show new ways of sharing authoring, which is a boon for people who like this style. We also (heresy!) play AW without having a single GM / MC at the table on occasion and we don’t just sit silently all night.[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial][/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]I don’t find this a particularly good summary of AW of the MC role therewithin. For me it misses the approach of shared responsibility and key elements of drawing out authoring like ‘draw maps and leave blanks’, ‘ask questions’, ‘build on each other’s ideas’, ‘so it is a charged situation?’, examples where the MC changes their view in response to players and the way many 7-9 results deliberately share authoring around. In play I find that AW draws out the truth that any game is a construct of the situation and conversation, and what happens at the table is really agreed by everyone in a shared way, not enforced by a single authority figure. I feel you may ask me to elaborate here, but this is probably well off topic for the OP and it involves more of Mr Baker’s work which I sense you are not as enamoured with.[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=-webkit-standard][FONT=Arial]This was pretty fun to write up. I hope you take it in the honest but tongue-in-cheek way I intend it and we can enjoy some further positive and fun exchanges on this issue.[/FONT][/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players choose what their PCs do . . .
Top