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<blockquote data-quote="Maxperson" data-source="post: 7631112" data-attributes="member: 23751"><p>I read about that sort of thing happening on pretty much an annual basis, often multiple times. Maybe not 7 times, but black widows aren't a crazy example. There are also other things that can influence reactions. I was working retail in a corporate store many years ago. One of the models came down to the department I was working in and was flirting with me. While the flirting was going on a kid who was maybe 4 walked by with his mother. The model took note of them and said in a very serious tone, "I just hate kids. When they bother me, it makes me want to drown them." And just like that there was no attraction left whatsoever and pretty much nothing could have brought it back. Deal breakers are very common and don't have to be major like a black widow.</p><p></p><p></p><p></p><p>Melted heart was actually a misstatement on my part. I believe the example is warmed heart, which is not quite as extreme, yet still a bit vague. What it does imply, though, is that my PC likes this woman to some degree, which is not necessarily where I would take my PC, and could in fact be where I don't want my PC to go. The DM isn't in tune enough with a character to make that kind of decision for one.</p><p></p><p><span style="color: #333333"></span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333"></span>Yes, all systems are flawed. I didn't go there, because I figured that wouldn't be useful or clarifying, and figured that since you'd be aware of that, you probably meant serious or major flaws. I don't see the 5e system as having serious or major flaws. It may not go as far as I would prefer on encouraging this sort of roleplay, but that's a personal preference and not indicative of a flaw on 5e's part.</p><p></p><p>I look at 5e's system as being light so as to just kinds put into the minds of new players ideas on how to roleplay and create characters with flaws and personality traits. I think it's deliberately weak in order to allow the game to work with various playstyles. </p><p></p><p><span style="color: #333333"></span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">I think that if the players are using the system and a player is always avoiding by virtue of "I just happen to resist this time." when the chips are down and it's tough to roleplay, that's acting in bad faith. It depends on the group and what they decide to use. Some won't use flaws and such at all. Others will say use them if you want, when you want. Others will have the expectation that these things will be roleplayed. It's really the last group where the bad faith can rear up.</span></p></blockquote><p></p>
[QUOTE="Maxperson, post: 7631112, member: 23751"] I read about that sort of thing happening on pretty much an annual basis, often multiple times. Maybe not 7 times, but black widows aren't a crazy example. There are also other things that can influence reactions. I was working retail in a corporate store many years ago. One of the models came down to the department I was working in and was flirting with me. While the flirting was going on a kid who was maybe 4 walked by with his mother. The model took note of them and said in a very serious tone, "I just hate kids. When they bother me, it makes me want to drown them." And just like that there was no attraction left whatsoever and pretty much nothing could have brought it back. Deal breakers are very common and don't have to be major like a black widow. Melted heart was actually a misstatement on my part. I believe the example is warmed heart, which is not quite as extreme, yet still a bit vague. What it does imply, though, is that my PC likes this woman to some degree, which is not necessarily where I would take my PC, and could in fact be where I don't want my PC to go. The DM isn't in tune enough with a character to make that kind of decision for one. [COLOR=#333333] [/COLOR]Yes, all systems are flawed. I didn't go there, because I figured that wouldn't be useful or clarifying, and figured that since you'd be aware of that, you probably meant serious or major flaws. I don't see the 5e system as having serious or major flaws. It may not go as far as I would prefer on encouraging this sort of roleplay, but that's a personal preference and not indicative of a flaw on 5e's part. I look at 5e's system as being light so as to just kinds put into the minds of new players ideas on how to roleplay and create characters with flaws and personality traits. I think it's deliberately weak in order to allow the game to work with various playstyles. [COLOR=#333333] I think that if the players are using the system and a player is always avoiding by virtue of "I just happen to resist this time." when the chips are down and it's tough to roleplay, that's acting in bad faith. It depends on the group and what they decide to use. Some won't use flaws and such at all. Others will say use them if you want, when you want. Others will have the expectation that these things will be roleplayed. It's really the last group where the bad faith can rear up.[/COLOR] [/QUOTE]
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