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Players choose what their PCs do . . .
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<blockquote data-quote="hawkeyefan" data-source="post: 7632250" data-attributes="member: 6785785"><p>All those things may happen, yes. But they happen if the player decides that they happen. So in that sense, there is no risk.</p><p></p><p>If we take the idea and instead apply it to combat, perhaps that will make it clearer. When I enter combat, only I decide how my character is affected. The DM tells me an orc attacks me....I declare it is a miss. A spell goes off? My character avoids the effects. </p><p></p><p>Yes, I could decide to say that the orc’s attack inflicts 12 HP of damage, or even that it was a critical and my PC lost an eye! I could decide that the spell incinerates my PC, and his adventuring days are done!</p><p></p><p>But however it actually plays out, is all up to me.</p><p></p><p>So, given that these things can happen to my PC, combat’s just as risky for my PC as it would be for PCs where the game functions normally. </p><p></p><p>Right?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7632250, member: 6785785"] All those things may happen, yes. But they happen if the player decides that they happen. So in that sense, there is no risk. If we take the idea and instead apply it to combat, perhaps that will make it clearer. When I enter combat, only I decide how my character is affected. The DM tells me an orc attacks me....I declare it is a miss. A spell goes off? My character avoids the effects. Yes, I could decide to say that the orc’s attack inflicts 12 HP of damage, or even that it was a critical and my PC lost an eye! I could decide that the spell incinerates my PC, and his adventuring days are done! But however it actually plays out, is all up to me. So, given that these things can happen to my PC, combat’s just as risky for my PC as it would be for PCs where the game functions normally. Right? [/QUOTE]
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