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Players choose what their PCs do . . .
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<blockquote data-quote="FrogReaver" data-source="post: 7632789" data-attributes="member: 6795602"><p>This is the weirdest turn in the whole conversation. </p><p></p><p>I'm not sure it can ever be that simple. Regardless of the player's motivation he roleplayed the character as choosing the sword. If that was how he always conceived his character then great. If that choice made him have to rethink who his character is in the world and evolve his conceptualization of the character then that's great too. He broke his character concept but that's okay because it was his choice to do so. There's no wrong answer here. There's no cheating, there's just progress.</p><p></p><p>And even if you insist on calling it cheating, the only person he can possibly be cheating is himself.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7632789, member: 6795602"] This is the weirdest turn in the whole conversation. I'm not sure it can ever be that simple. Regardless of the player's motivation he roleplayed the character as choosing the sword. If that was how he always conceived his character then great. If that choice made him have to rethink who his character is in the world and evolve his conceptualization of the character then that's great too. He broke his character concept but that's okay because it was his choice to do so. There's no wrong answer here. There's no cheating, there's just progress. And even if you insist on calling it cheating, the only person he can possibly be cheating is himself. [/QUOTE]
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