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Players choose what their PCs do . . .
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<blockquote data-quote="hawkeyefan" data-source="post: 7634798" data-attributes="member: 6785785"><p>In the absence of rules, how do you determine what’s cheating?</p><p></p><p>If the rules state that a character decision is entirely up to the player, then how can there be a preferred choice? </p><p></p><p>I mean, in most situations, I’d expect a player to pick whatever he wanted and then justify that choice in any way he felt was suitable. If he’s the sole authority on what his character thinks or feels, then how can a GM or any other participant decide that a choice he’s made is cheating? </p><p></p><p>It all seems very self-contradictory, no?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7634798, member: 6785785"] In the absence of rules, how do you determine what’s cheating? If the rules state that a character decision is entirely up to the player, then how can there be a preferred choice? I mean, in most situations, I’d expect a player to pick whatever he wanted and then justify that choice in any way he felt was suitable. If he’s the sole authority on what his character thinks or feels, then how can a GM or any other participant decide that a choice he’s made is cheating? It all seems very self-contradictory, no? [/QUOTE]
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