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<blockquote data-quote="FrogReaver" data-source="post: 7636498" data-attributes="member: 6795602"><p>Incorrect. Next time ask my opinion before broadbrushing me.</p><p></p><p>Game mechanics are great for play. They are great for the game aspect. They may even enhance roleplay in certain ways. But they also detract from it in certain ways as well. If you want to talk about the pros and cons of certain mechanics in those regards I'm game. If you want to act like there are no roleplay drawbacks to mechanics then you need to revisit your foundation.</p><p></p><p> </p><p></p><p>I play games because they are fun. It doesn't really get any deeper than that.</p><p></p><p></p><p></p><p>I assume you mean mechanics here. I am perfectly capable of figuring out who my character is and how he thinks and feels etc. I don't need stinkin mechanics to do that.</p><p></p><p></p><p></p><p>Sure. I never claimed D&D turn based tactical combat enhanced roleplaying. It doesn't IMO. It's more of a nice fun break from roleplaying... almost like a mini wargame inside our roleplaying. Though even then there are occasional moments to roleplay even during the combat. </p><p></p><p>You see - I understand perfectly well the differences between the activities taking place in the games I play. </p><p></p><p> </p><p></p><p>That's great. I would not have such an experience if I was told that my character isn't my own - though I very well could have fun playing games where that was the case - the play for me would not feel very authentic nor immersive though.</p><p></p><p>A question for you: Is it possible that you just find it easier to roleplay in games you like? Is it possible that I am right and that such mechanics don't actually enhance roleplay any at all other than the simple fact that it's easier to roleplay in a game you like?</p><p></p><p></p><p></p><p>That can be done in any system.</p><p></p><p> </p><p></p><p>No doubt there's plenty of D&D that's anti roleplaying - both in certain mechanics and culture. </p><p></p><p style="text-align: left"></p><p></p><p>Contributed to what aspect?</p><p>Immersion?</p><p>Roleplaying?</p><p></p><p>And can you elaborate on how you see them doing that?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7636498, member: 6795602"] Incorrect. Next time ask my opinion before broadbrushing me. Game mechanics are great for play. They are great for the game aspect. They may even enhance roleplay in certain ways. But they also detract from it in certain ways as well. If you want to talk about the pros and cons of certain mechanics in those regards I'm game. If you want to act like there are no roleplay drawbacks to mechanics then you need to revisit your foundation. I play games because they are fun. It doesn't really get any deeper than that. I assume you mean mechanics here. I am perfectly capable of figuring out who my character is and how he thinks and feels etc. I don't need stinkin mechanics to do that. Sure. I never claimed D&D turn based tactical combat enhanced roleplaying. It doesn't IMO. It's more of a nice fun break from roleplaying... almost like a mini wargame inside our roleplaying. Though even then there are occasional moments to roleplay even during the combat. You see - I understand perfectly well the differences between the activities taking place in the games I play. That's great. I would not have such an experience if I was told that my character isn't my own - though I very well could have fun playing games where that was the case - the play for me would not feel very authentic nor immersive though. A question for you: Is it possible that you just find it easier to roleplay in games you like? Is it possible that I am right and that such mechanics don't actually enhance roleplay any at all other than the simple fact that it's easier to roleplay in a game you like? That can be done in any system. No doubt there's plenty of D&D that's anti roleplaying - both in certain mechanics and culture. [LEFT][COLOR=#222222][FONT=Verdana][/FONT][/COLOR][/LEFT] Contributed to what aspect? Immersion? Roleplaying? And can you elaborate on how you see them doing that? [/QUOTE]
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