Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Players choose what their PCs do . . .
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 7641525" data-attributes="member: 16586"><p>I did not say nobody influences the fiction. All players (including the GM) should have an impact on the fiction. I am saying that nobody should seek to take control of it or decide how it should go ahead of time. I am emphatically not talking about distribution of authority here. I am talking about everyone at the table making a principled decision to avoid story advocacy, play to find out what happens, be a fan of all the characters, and being curious explorers of the fiction. I am talking about the principles behind player (including the GM) decision making here.</p><p></p><p>I have no issues with a strong GM role. Most of the games I play and run assume a strong GM. Apocalypse World, Sorcerer, and Blades in the Dark all have a strong GM role. I think GM judgement is important in roleplaying games. I even run some more traditional games like Demon - The Descent, Exalted 3e, FFG Legend of the 5 Rings, etc. I have to ignore the story advocacy stuff there, but they all have a strong GM role. What's far more important to me are the principles behind the decisions the GM makes. Are they providing honest adversity? Are they trying to push the characters in a particular direction? Are they curious and excited about the fiction? Are they fans of the PCs?</p><p></p><p>It is my earnest opinion that a game that is centered on character advocacy and playing to find out what happens is a difference in kind and not degree from one that is focused on story advocacy from either the GMs or players and it mostly comes down to the principles of play rather than divisions of authority.</p></blockquote><p></p>
[QUOTE="Campbell, post: 7641525, member: 16586"] I did not say nobody influences the fiction. All players (including the GM) should have an impact on the fiction. I am saying that nobody should seek to take control of it or decide how it should go ahead of time. I am emphatically not talking about distribution of authority here. I am talking about everyone at the table making a principled decision to avoid story advocacy, play to find out what happens, be a fan of all the characters, and being curious explorers of the fiction. I am talking about the principles behind player (including the GM) decision making here. I have no issues with a strong GM role. Most of the games I play and run assume a strong GM. Apocalypse World, Sorcerer, and Blades in the Dark all have a strong GM role. I think GM judgement is important in roleplaying games. I even run some more traditional games like Demon - The Descent, Exalted 3e, FFG Legend of the 5 Rings, etc. I have to ignore the story advocacy stuff there, but they all have a strong GM role. What's far more important to me are the principles behind the decisions the GM makes. Are they providing honest adversity? Are they trying to push the characters in a particular direction? Are they curious and excited about the fiction? Are they fans of the PCs? It is my earnest opinion that a game that is centered on character advocacy and playing to find out what happens is a difference in kind and not degree from one that is focused on story advocacy from either the GMs or players and it mostly comes down to the principles of play rather than divisions of authority. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players choose what their PCs do . . .
Top