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<blockquote data-quote="aramis erak" data-source="post: 7644523" data-attributes="member: 6779310"><p>Those <u>are</u> a limited form. I'd call them direct cooperation measures...</p><p></p><p>But there are more indirect methods...</p><p></p><p>AMSH had an option for a group Karma Pool, which all players could donate to and draw from as needed.</p><p></p><p>The One Ring has the fellowship pool, generated at start of adventure/story, which one can draw from if no one objects; if more than half the group objects, drawing from it generates a point of shadow.</p><p></p><p>These are passive cooperation methods; they require no effort at time of use by the others to justify.</p><p></p><p>Then, there are options like in Modiphius 2d20 where you give up your later action to help someone on their action.</p><p></p><p>And in Fria Ligan's Alien (and Tales from the Loop, and Mutant Year Zero) when the group has to overcome something, the group picks ONE person to roll, based upon who has the best chances, but then the others provide help, and the group is to abide by the one roll. </p><p></p><p>In Burning Wheel, helping someone binds one to the results... be they good or bad.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7644523, member: 6779310"] Those [U]are[/U] a limited form. I'd call them direct cooperation measures... But there are more indirect methods... AMSH had an option for a group Karma Pool, which all players could donate to and draw from as needed. The One Ring has the fellowship pool, generated at start of adventure/story, which one can draw from if no one objects; if more than half the group objects, drawing from it generates a point of shadow. These are passive cooperation methods; they require no effort at time of use by the others to justify. Then, there are options like in Modiphius 2d20 where you give up your later action to help someone on their action. And in Fria Ligan's Alien (and Tales from the Loop, and Mutant Year Zero) when the group has to overcome something, the group picks ONE person to roll, based upon who has the best chances, but then the others provide help, and the group is to abide by the one roll. In Burning Wheel, helping someone binds one to the results... be they good or bad. [/QUOTE]
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