Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Players dissatisfied with level of danger in 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScottS" data-source="post: 5113490" data-attributes="member: 75465"><p>The only actual deaths I've seen so far, running both LFR and home games since day 1 (minus a few months last year), were in one session of LFR. The party was mostly level 1 running 3-4 bracket (by request), and one of the encounters was with level 5-6 creatures, including a leader with "badass AOE when bloodied" (the AOE took out most of the party, and the survivors finished off the remaining PC with a lucky crit on a high damage melee hit). Even then, it wasn't a TPK because the remaining few monsters fled (per module instructions), and only 2 of the 4 PCs actually bled out.</p><p> </p><p>Only other time I came close was running a slightly modified beholder in a paragon game. Some of the PCs had the petrification ticker on them when the beholder went down, and wound up getting stoned because I made them continue with saves after the encounter ended... (but the survivors just teleported back to town and got them fixed up). I say "modified" because I ran the fight with completely randomized eye beams (since if you run the creature as written, the creature can choose to completely shut down a given PC with the sleep ray, which leads to the trivial "sleep the healer, disintegrate the tank" strategy).</p><p> </p><p>In general, I'd say the threat-level situation is "working as intended" and a result of certain design decisions (e.g. PC death is bad because "it leaves people sitting at the table with nothing to do", one-shot kills are bad, the fights have to be long enough for "tactics to develop", etc.). I agree that lower-HP/higher-damage monsters help the situation somewhat, but I disagree that three-saves-to-bleed-out is substantially different from the negative-10-death's-door rules. (I don't have monsters coup-de-grace PCs that are already supposedly "mortally wounded", though, so that may be why.)</p></blockquote><p></p>
[QUOTE="ScottS, post: 5113490, member: 75465"] The only actual deaths I've seen so far, running both LFR and home games since day 1 (minus a few months last year), were in one session of LFR. The party was mostly level 1 running 3-4 bracket (by request), and one of the encounters was with level 5-6 creatures, including a leader with "badass AOE when bloodied" (the AOE took out most of the party, and the survivors finished off the remaining PC with a lucky crit on a high damage melee hit). Even then, it wasn't a TPK because the remaining few monsters fled (per module instructions), and only 2 of the 4 PCs actually bled out. Only other time I came close was running a slightly modified beholder in a paragon game. Some of the PCs had the petrification ticker on them when the beholder went down, and wound up getting stoned because I made them continue with saves after the encounter ended... (but the survivors just teleported back to town and got them fixed up). I say "modified" because I ran the fight with completely randomized eye beams (since if you run the creature as written, the creature can choose to completely shut down a given PC with the sleep ray, which leads to the trivial "sleep the healer, disintegrate the tank" strategy). In general, I'd say the threat-level situation is "working as intended" and a result of certain design decisions (e.g. PC death is bad because "it leaves people sitting at the table with nothing to do", one-shot kills are bad, the fights have to be long enough for "tactics to develop", etc.). I agree that lower-HP/higher-damage monsters help the situation somewhat, but I disagree that three-saves-to-bleed-out is substantially different from the negative-10-death's-door rules. (I don't have monsters coup-de-grace PCs that are already supposedly "mortally wounded", though, so that may be why.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players dissatisfied with level of danger in 4e
Top