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<blockquote data-quote="Geron Raveneye" data-source="post: 3851716" data-attributes="member: 2268"><p>Damn, I'm a crowd? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Now that's a surefire way to make me stop garfing down those M&Ms and pretzels! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> (Kidding, obviously...it'll take a lot more to make me stop THAT. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> )</p><p></p><p></p><p></p><p>Agreed. If we're dealing with something with a reasonable intelligence, and the means to do some research about those pesky adventurers before they crash his lair, this should be a given. And even if it's just a way to <em>Detect Magic</em> on them to detect ongoing spell effects while they still clean out the moathouse, and slot a <em>Greater Dispel</em> into that empty spell slot from this morning, so that subsequent damage spells face less resistance and the meatshields with pointy sticks are less brawny.</p><p></p><p></p><p></p><p>Got to agree with you again. Something like a cultist leader or a master vampire of an area who had underlings and outlying cells clash with the adventurers before, and get eliminated, would definitely check out that threat, try to eliminate them as soon as possible, and break out the big guns if they come too close for personal comfort. At least if there are no story-specific constraints on him ("I CAN'T let loose with my 5th level spells, all the slots are tied up in this damn once-every-millenium ritual those pesky adventurers are disturbing right now!")</p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 3851716, member: 2268"] Damn, I'm a crowd? :confused: Now that's a surefire way to make me stop garfing down those M&Ms and pretzels! :lol: (Kidding, obviously...it'll take a lot more to make me stop THAT. :heh: ) Agreed. If we're dealing with something with a reasonable intelligence, and the means to do some research about those pesky adventurers before they crash his lair, this should be a given. And even if it's just a way to [i]Detect Magic[/i] on them to detect ongoing spell effects while they still clean out the moathouse, and slot a [i]Greater Dispel[/i] into that empty spell slot from this morning, so that subsequent damage spells face less resistance and the meatshields with pointy sticks are less brawny. Got to agree with you again. Something like a cultist leader or a master vampire of an area who had underlings and outlying cells clash with the adventurers before, and get eliminated, would definitely check out that threat, try to eliminate them as soon as possible, and break out the big guns if they come too close for personal comfort. At least if there are no story-specific constraints on him ("I CAN'T let loose with my 5th level spells, all the slots are tied up in this damn once-every-millenium ritual those pesky adventurers are disturbing right now!") [/QUOTE]
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