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<blockquote data-quote="WarlockLord" data-source="post: 3856130" data-attributes="member: 40098"><p>Speak for yourself. I hate Harry Potter. Whiny, teenage, angst-ridden...sorry. But I see the point Grog is getting at.</p><p></p><p>What if we included save or dies, but...</p><p></p><p>We had a system of "coolness survival points" that recharged everyday, and each could be spent to gain 1 reroll on ANY roll you make (or force an attacker to reroll an attack). Not too many, around 1 or 2 a day. (This is what I was getting at with my earlier post. I'm sorry if I sounded snarky and dismissive, the only game I play is D&D and I thought the Eberron points the same as the UA. No idea how Spycraft, Saga, or Conan work.) This way one could still have the kills, but you would have less of a chance of dying, and BBEGs could also have these? Sure, it's liable to spamming, but SoDs would probably be 1/day spells, and I suspect casters will have <em>very</em> few of those. </p><p></p><p>Also, these spells could require sacrifices. If, every time you cast Finger of Death, you took 1 point of Con damage because the spell is so difficult, one would probably see less spamming of BBEGs, especially if a difficult escape is required. And a BBEG would be extremely careful about using this thing, and ue it only as a last resort, rather than spamming phantasmal killers (which would require the sacrifice of 1 point of Wis as you tap into the insanity of the Lovecraftian entities that populate your gameworld). And with this system, there should never, ever, EVER be anything like the soulmeld Strongheart Vest.</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 3856130, member: 40098"] Speak for yourself. I hate Harry Potter. Whiny, teenage, angst-ridden...sorry. But I see the point Grog is getting at. What if we included save or dies, but... We had a system of "coolness survival points" that recharged everyday, and each could be spent to gain 1 reroll on ANY roll you make (or force an attacker to reroll an attack). Not too many, around 1 or 2 a day. (This is what I was getting at with my earlier post. I'm sorry if I sounded snarky and dismissive, the only game I play is D&D and I thought the Eberron points the same as the UA. No idea how Spycraft, Saga, or Conan work.) This way one could still have the kills, but you would have less of a chance of dying, and BBEGs could also have these? Sure, it's liable to spamming, but SoDs would probably be 1/day spells, and I suspect casters will have [i]very[/i] few of those. Also, these spells could require sacrifices. If, every time you cast Finger of Death, you took 1 point of Con damage because the spell is so difficult, one would probably see less spamming of BBEGs, especially if a difficult escape is required. And a BBEG would be extremely careful about using this thing, and ue it only as a last resort, rather than spamming phantasmal killers (which would require the sacrifice of 1 point of Wis as you tap into the insanity of the Lovecraftian entities that populate your gameworld). And with this system, there should never, ever, EVER be anything like the soulmeld Strongheart Vest. [/QUOTE]
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