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<blockquote data-quote="ThirdWizard" data-source="post: 3860732" data-attributes="member: 12037"><p>That mentality is so odd to me.</p><p></p><p>PC: "I listen at the door" *rolls*</p><p>DM: "You hear nothing."</p><p>PC: "I open the door carefully and look inside."</p><p>DM: "You meet the gaze of a bodak. Make a Fortitude save."</p><p>PC: *rolls* "Ummm... 12..."</p><p>DM: "Your PC falls down dead."</p><p></p><p>Yeah, sure, the PC did decide to open the door. But, is the lethality proportional to the risk that the player believed he was subjugating himself to? The PC probably did this same thing dozens of times before, and it doesn't matter how careful he was.</p><p></p><p><em>And then</em> with gaze attacks the PCs not only have to make saves because gaze attacks passively affect everyone within an area (for bodaks 30') but the bodak can also force a 2nd save with a Standard action. And, looking over the bodak stat block, he isn't doing much else.</p><p></p><p>And, that doesn't even get into high level clerics and wizards throwing around their <em>implosion</em> and <em>finger of death</em> spells. It's not a very fun choice between "Face the BBEG and save the kingdom but most likely one of you will die a round" and "Run away from the BBEG and let him win." GG. Of course, the PCs will be using their own death magic so it will probably be a short fight either way, though, right?</p><p></p><p>Now, this is coming from someone who has an average of one death a session. So, don't get me wrong, I have nothing against PCs dying. They've got SOP for that, with various options depending on how the PC died and how many resources they have left (and how many have died). But, I'd rather not have PCs die haphazardly.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 3860732, member: 12037"] That mentality is so odd to me. PC: "I listen at the door" *rolls* DM: "You hear nothing." PC: "I open the door carefully and look inside." DM: "You meet the gaze of a bodak. Make a Fortitude save." PC: *rolls* "Ummm... 12..." DM: "Your PC falls down dead." Yeah, sure, the PC did decide to open the door. But, is the lethality proportional to the risk that the player believed he was subjugating himself to? The PC probably did this same thing dozens of times before, and it doesn't matter how careful he was. [i]And then[/i] with gaze attacks the PCs not only have to make saves because gaze attacks passively affect everyone within an area (for bodaks 30') but the bodak can also force a 2nd save with a Standard action. And, looking over the bodak stat block, he isn't doing much else. And, that doesn't even get into high level clerics and wizards throwing around their [i]implosion[/i] and [i]finger of death[/i] spells. It's not a very fun choice between "Face the BBEG and save the kingdom but most likely one of you will die a round" and "Run away from the BBEG and let him win." GG. Of course, the PCs will be using their own death magic so it will probably be a short fight either way, though, right? Now, this is coming from someone who has an average of one death a session. So, don't get me wrong, I have nothing against PCs dying. They've got SOP for that, with various options depending on how the PC died and how many resources they have left (and how many have died). But, I'd rather not have PCs die haphazardly. [/QUOTE]
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