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<blockquote data-quote="Raven Crowking" data-source="post: 3860779" data-attributes="member: 18280"><p>No. It assumes that it is possible to gain good intelligence on the basis of things like legends, rumours, asking around, talking to other nearby critters, Gather Information checks, and divination magic to follow up leads. It assumes that the DM isn't out to get you (and who wants to play with a DM who is out to get you?) and that it is the players, not the DM, who sets the agenda. It assumes that things like medusae and bodaks don't move into a neighbourhood without anyone noticing. It assumes that a bard is a worthwhile character choice, that can actually contribute to a party.</p><p></p><p>BTW, what happened to your .sig? I know that you can't select any give person as the winner, but "Anime has been found!" wasn't what you promised either. I have a hard time taking your anecdotes at face value when you don't seem to mind fudging in other places.</p><p></p><p>RC</p><p></p><p>EDIT: ThirdWizard, I assume a well-designed world where things like medusae and bodaks don't move into a neighbourhood without anyone noticing, and where it is therefore possible to know, ahead of time, that peering around the dark corners of one location is inherently more dangerous than peering around the dark corners of most locations.</p><p></p><p>Admittedly, both as player and as DM, I don't have a problem with occasionally having such an encounter be unexpected. Because it is possible to gain information does not mean that you always will do so.</p><p></p><p>EDIT to the EDIT: And also, as pointed out earlier, this is really no different than the potential of a lot of "appropriate" encounters, where a monster can potentially kill you with hit point damage before you can do anything.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3860779, member: 18280"] No. It assumes that it is possible to gain good intelligence on the basis of things like legends, rumours, asking around, talking to other nearby critters, Gather Information checks, and divination magic to follow up leads. It assumes that the DM isn't out to get you (and who wants to play with a DM who is out to get you?) and that it is the players, not the DM, who sets the agenda. It assumes that things like medusae and bodaks don't move into a neighbourhood without anyone noticing. It assumes that a bard is a worthwhile character choice, that can actually contribute to a party. BTW, what happened to your .sig? I know that you can't select any give person as the winner, but "Anime has been found!" wasn't what you promised either. I have a hard time taking your anecdotes at face value when you don't seem to mind fudging in other places. RC EDIT: ThirdWizard, I assume a well-designed world where things like medusae and bodaks don't move into a neighbourhood without anyone noticing, and where it is therefore possible to know, ahead of time, that peering around the dark corners of one location is inherently more dangerous than peering around the dark corners of most locations. Admittedly, both as player and as DM, I don't have a problem with occasionally having such an encounter be unexpected. Because it is possible to gain information does not mean that you always will do so. EDIT to the EDIT: And also, as pointed out earlier, this is really no different than the potential of a lot of "appropriate" encounters, where a monster can potentially kill you with hit point damage before you can do anything. RC [/QUOTE]
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