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<blockquote data-quote="Hussar" data-source="post: 3866532" data-attributes="member: 22779"><p>I'm glad RFisher brought up Symbol of Death. </p><p></p><p>Here's a question - if SoD effects should only be brought out if the party has a reasonable chance of foreknowledge and countering, should SoD EVER be used as a trap?</p><p></p><p>Since we're on the topic of actual events, how about this spoiler from Savage Tide's Enemy of My Enemy - spoiler below (Hey, how do I get those nifty spoiler tags?)</p><p></p><p>[spoiler]In the module, the party has pissed off Demogorgon enough that Demo sends a hit squad after them. The hit squad is mounted on 5 Bodak Tyrannosaurs. And, since it's a hit squad, they should be getting the jump on the party.</p><p></p><p>With 5 bodaks, and a party of 4, you have pretty much a guaranteed PC death in the first round (20 saves=at least 1 auto fail). </p><p></p><p>Now, if you say this is a bad encounter, you're basically arguing that the DM should play his monsters stupid - after all, bodaks make perfect assassins. A demon lord should have bodak's at his disposal, so, it makes a fair bit of sense to have bodak assassin squads. </p><p></p><p>If you say this is a good encounter, then you have no problem with an encounter guaranteed to kill at least one PC.</p><p></p><p>Which is it?[/spoiler]</p></blockquote><p></p>
[QUOTE="Hussar, post: 3866532, member: 22779"] I'm glad RFisher brought up Symbol of Death. Here's a question - if SoD effects should only be brought out if the party has a reasonable chance of foreknowledge and countering, should SoD EVER be used as a trap? Since we're on the topic of actual events, how about this spoiler from Savage Tide's Enemy of My Enemy - spoiler below (Hey, how do I get those nifty spoiler tags?) [spoiler]In the module, the party has pissed off Demogorgon enough that Demo sends a hit squad after them. The hit squad is mounted on 5 Bodak Tyrannosaurs. And, since it's a hit squad, they should be getting the jump on the party. With 5 bodaks, and a party of 4, you have pretty much a guaranteed PC death in the first round (20 saves=at least 1 auto fail). Now, if you say this is a bad encounter, you're basically arguing that the DM should play his monsters stupid - after all, bodaks make perfect assassins. A demon lord should have bodak's at his disposal, so, it makes a fair bit of sense to have bodak assassin squads. If you say this is a good encounter, then you have no problem with an encounter guaranteed to kill at least one PC. Which is it?[/spoiler] [/QUOTE]
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