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Players: Does anyone else not mind railroading?
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<blockquote data-quote="Scribble" data-source="post: 5169207" data-attributes="member: 23977"><p>I think really when you get right down to it, the only way to discover the true nature of The Railroad is to move to Tibet and meditate long enough to become enlightened. </p><p></p><p>I mean really it just boils down to a debate over the whole fate verses free will thing. (And we're no where close to discovering the answer to that one!)</p><p></p><p>If in a non railroad game there is a cult, and that cult is bent on destroying the megaverse... If the players choose not to stop the cult, sure they got to make a meaningful choice, but then the result is the campaign ends. </p><p></p><p>Doesn't that basically boil down to go on this adventure or we're no longer playing this campaign?</p></blockquote><p></p>
[QUOTE="Scribble, post: 5169207, member: 23977"] I think really when you get right down to it, the only way to discover the true nature of The Railroad is to move to Tibet and meditate long enough to become enlightened. I mean really it just boils down to a debate over the whole fate verses free will thing. (And we're no where close to discovering the answer to that one!) If in a non railroad game there is a cult, and that cult is bent on destroying the megaverse... If the players choose not to stop the cult, sure they got to make a meaningful choice, but then the result is the campaign ends. Doesn't that basically boil down to go on this adventure or we're no longer playing this campaign? [/QUOTE]
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Players: Does anyone else not mind railroading?
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