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Players don't provide wish lists... What would you do?
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<blockquote data-quote="Raven Crowking" data-source="post: 5074526" data-attributes="member: 18280"><p>I would strongly consider returning to an earlier treasure paradigm. You know, the one where the DM determined what was available, and there were no magic shops. You might have to adjust for lack of optimization, but I bet the game would be more fun for your players (or they would have wish lists) and for you (or you would enjoy placing treasures).</p><p></p><p>And screw using just the bland items. Crack open the 2e Encyclopedia Magica and convert whatever the heck tickles your fancy.</p><p></p><p>(I really dislike the "Santa came down the dungeon chimney and left me presents" treasure placement paradigm!)</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5074526, member: 18280"] I would strongly consider returning to an earlier treasure paradigm. You know, the one where the DM determined what was available, and there were no magic shops. You might have to adjust for lack of optimization, but I bet the game would be more fun for your players (or they would have wish lists) and for you (or you would enjoy placing treasures). And screw using just the bland items. Crack open the 2e Encyclopedia Magica and convert whatever the heck tickles your fancy. (I really dislike the "Santa came down the dungeon chimney and left me presents" treasure placement paradigm!) RC [/QUOTE]
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Players don't provide wish lists... What would you do?
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