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Players establishing facts about the world impromptu during play
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<blockquote data-quote="Puddles" data-source="post: 8263588" data-attributes="member: 7026093"><p>So I am definitely in favour of my players contributing to world building, but definitely do not have them doing so impromptu in the session. The only time I allow such is when it's for very unimportant things and minor details. For example, in our last session, the party were making a forgery of a famous bottle of wine to impress an NPC at dinner. I let the bard come up with the name of the famous wine they were creating a forgery of.</p><p></p><p>I think the reason I am against impromptu world building by the PCs of major details is because I don't embrace impromptu world building myself. I have to do it all the time of course, I have not prepared everything, but when I do it, it is under the lie that it was prepared all along and hasn't just sprang into existence on a whim. I endeavor to prepare as much as possible and only create stuff impromptuly when I have to, so I wouldn't want to encourage my PCs to do the same. </p><p></p><p>When the PCs were creating their characters, they all did a lot of world building. Coming up with cities and nations that they hail from, and those become places of the campaign setting. The overarching plot of the campaign itself is based up 'Discovery' of the PC with the Hermit background. </p><p></p><p>Since then, the PCs haven't done any major world building, but if we were to directly visit any of the places they came up with, I would work with them to flesh out the details, but this would not be done mid-session on the fly.</p></blockquote><p></p>
[QUOTE="Puddles, post: 8263588, member: 7026093"] So I am definitely in favour of my players contributing to world building, but definitely do not have them doing so impromptu in the session. The only time I allow such is when it's for very unimportant things and minor details. For example, in our last session, the party were making a forgery of a famous bottle of wine to impress an NPC at dinner. I let the bard come up with the name of the famous wine they were creating a forgery of. I think the reason I am against impromptu world building by the PCs of major details is because I don't embrace impromptu world building myself. I have to do it all the time of course, I have not prepared everything, but when I do it, it is under the lie that it was prepared all along and hasn't just sprang into existence on a whim. I endeavor to prepare as much as possible and only create stuff impromptuly when I have to, so I wouldn't want to encourage my PCs to do the same. When the PCs were creating their characters, they all did a lot of world building. Coming up with cities and nations that they hail from, and those become places of the campaign setting. The overarching plot of the campaign itself is based up 'Discovery' of the PC with the Hermit background. Since then, the PCs haven't done any major world building, but if we were to directly visit any of the places they came up with, I would work with them to flesh out the details, but this would not be done mid-session on the fly. [/QUOTE]
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