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Players getting "flaky"
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<blockquote data-quote="Drawmack" data-source="post: 502737" data-attributes="member: 4981"><p><span style="color: white"></span></p><p><span style="color: white">I have never delt with moving the game night except when a new game starts. However I played in a group one time that met on saturday's. It was a large group with 12 players. There were 3 of us who made it consistently the rest of the people missed off and on for different reasons. When more then 3 people would miss a saturday session the DM would move it to friday night instead of canceling. I made it very clear that I could not attend friday nights under any circumstances. One time the session got moved and it was the week when we finally got an item I had been searching for, for three months. Then the party didn't want to give it to me becuase I missed the session. I ripped up my character sheet and walked out. The next day everyone called, individually, to appologize. I told them to get lost and went about my way. The party suffered a TPK the next week because they didnot have a thief to detect traps and the DM refused to change the adventure because as far as he was concerned they had pushed me out with their actions. Two weeks later we started a new game with a no night change rule, you either made it on gameday or you didn't play. I think you should keep the night. I mean there is you and how many players? All of these people will have to rework their schedules for these two players, who by your statement are probably more of a distraction then anything else.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Drawmack, post: 502737, member: 4981"] [color=white] I have never delt with moving the game night except when a new game starts. However I played in a group one time that met on saturday's. It was a large group with 12 players. There were 3 of us who made it consistently the rest of the people missed off and on for different reasons. When more then 3 people would miss a saturday session the DM would move it to friday night instead of canceling. I made it very clear that I could not attend friday nights under any circumstances. One time the session got moved and it was the week when we finally got an item I had been searching for, for three months. Then the party didn't want to give it to me becuase I missed the session. I ripped up my character sheet and walked out. The next day everyone called, individually, to appologize. I told them to get lost and went about my way. The party suffered a TPK the next week because they didnot have a thief to detect traps and the DM refused to change the adventure because as far as he was concerned they had pushed me out with their actions. Two weeks later we started a new game with a no night change rule, you either made it on gameday or you didn't play. I think you should keep the night. I mean there is you and how many players? All of these people will have to rework their schedules for these two players, who by your statement are probably more of a distraction then anything else. [/color] [/QUOTE]
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