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Player's Handbook 2: I haz it
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4698727" data-attributes="member: 5143"><p>And this is what I'm most concerned about. Until now, I hadn't seen any class whose AC didn't scale at the same rate as everyone else.</p><p></p><p>EVERY class has Int or Dex as either their primary or secondary stat OR they get an ability that adds their primary or secondary stat to their AC.</p><p></p><p>So far every character I've made up chooses his primary and secondary stats as his stat bumps at EVERY chance. And I don't much see a reason not to except maybe 1 or 2 levels to qualify for a feat.</p><p></p><p>That being the case, as you mention, everyone gains 4 to their AC from 1st level to 30th level EXCEPT Barbarians(and the defending Shaman who has Con as a secondary). Barbarians only gain 2.</p><p></p><p>They already start with the lowest average AC out of any class. They'd better be able to generate temp hitpoints like CRAZY to make up for their AC.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4698727, member: 5143"] And this is what I'm most concerned about. Until now, I hadn't seen any class whose AC didn't scale at the same rate as everyone else. EVERY class has Int or Dex as either their primary or secondary stat OR they get an ability that adds their primary or secondary stat to their AC. So far every character I've made up chooses his primary and secondary stats as his stat bumps at EVERY chance. And I don't much see a reason not to except maybe 1 or 2 levels to qualify for a feat. That being the case, as you mention, everyone gains 4 to their AC from 1st level to 30th level EXCEPT Barbarians(and the defending Shaman who has Con as a secondary). Barbarians only gain 2. They already start with the lowest average AC out of any class. They'd better be able to generate temp hitpoints like CRAZY to make up for their AC. [/QUOTE]
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