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Player's Handbook 2: I haz it
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<blockquote data-quote="jgsugden" data-source="post: 4704463" data-attributes="member: 2629"><p>I think if you took all of the dwarven weapon and shield fighters out there and made a chart showing how many took each feat & fighter power, you'd see very definite and well defined trends. The same would be true of human charisma paladins, halfling rogues, etc... If your weapon and shield dwarves all look considerably different, I'd say that you're in the minority. </p><p></p><p>The majority of the 'differentiation' that I see these days comes as a result of multiclassing feats. If you don't multiclass, there are very few combinations of race / class that don't result in the same vanilla core character concept. In fact, I'd wager that if I asked 20 different random experienced and unbiased D&D players to make a 16th level dwarven weapon and shield fighter using (only) PHB I and Martial Power as resources:</p><p></p><p>* The stats would be substantially the same for 80% of the characters.</p><p>* I could find 6 or more feats (out of 10) that 80% of the characters have.</p><p>* At each power choice, the same choice(s) will have been made by at least 2/3 of the players (out of 6 to 9 choices available).</p><p></p><p>If we did this experiment, I'd wager that most of the differentiation would come from:</p><p></p><p>1.) Multiclassing (Paladins, Warlocks, Rogues, Rangers), and</p><p>2.) People that fail to remember they can retrain heroic feats into paragon feats at levels 11 through 16.</p><p></p><p>To me, that is too similar. If you wrote a story about a band of dwarven fighters wandering down into a dungeon, I'd want each to have their own trademarks - not be 80% a clone of their fellowship.</p><p></p><p>That being said, I think we're very close to off topic here - if you'd like to continue this discussion, we should probably make a new thread.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 4704463, member: 2629"] I think if you took all of the dwarven weapon and shield fighters out there and made a chart showing how many took each feat & fighter power, you'd see very definite and well defined trends. The same would be true of human charisma paladins, halfling rogues, etc... If your weapon and shield dwarves all look considerably different, I'd say that you're in the minority. The majority of the 'differentiation' that I see these days comes as a result of multiclassing feats. If you don't multiclass, there are very few combinations of race / class that don't result in the same vanilla core character concept. In fact, I'd wager that if I asked 20 different random experienced and unbiased D&D players to make a 16th level dwarven weapon and shield fighter using (only) PHB I and Martial Power as resources: * The stats would be substantially the same for 80% of the characters. * I could find 6 or more feats (out of 10) that 80% of the characters have. * At each power choice, the same choice(s) will have been made by at least 2/3 of the players (out of 6 to 9 choices available). If we did this experiment, I'd wager that most of the differentiation would come from: 1.) Multiclassing (Paladins, Warlocks, Rogues, Rangers), and 2.) People that fail to remember they can retrain heroic feats into paragon feats at levels 11 through 16. To me, that is too similar. If you wrote a story about a band of dwarven fighters wandering down into a dungeon, I'd want each to have their own trademarks - not be 80% a clone of their fellowship. That being said, I think we're very close to off topic here - if you'd like to continue this discussion, we should probably make a new thread. [/QUOTE]
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