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Players: Have You Ever Asked, "Why Don't You Take Care Of It?"
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<blockquote data-quote="GMforPowergamers" data-source="post: 5001535" data-attributes="member: 67338"><p>I too have been on both sides of this, and try to ignore it...but atleast once I HAD TO ASK...</p><p></p><p> man I envy you...</p><p></p><p></p><p>I normaly try to have a decent reasons, and assume others do as well...but then there was the boat game (dun dun DUN)</p><p></p><p></p><p>Ok so we were 2nd level (in 3e) and we were summmoned by the councle of wizards that ruled the small country...(4 cities, and large farms and small thorps between) the 30th level archmage, and his 7 epic level cleric, wizard, and sorcerer advisors had brought us there to ask for our help... they wanted us to travel through orc and undead controled swamps to get to a small ruin where there was a kobold tribe living, and get a magic orb. From there we were to travel North through more swamp, and then into mountins controled by a half dragon oger cheif... then into a valley where we would trade the ORB to a dragon to find out information from the dragon... if he betrayed us we could kill him and bring his skull they would then use speak with dead <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /><img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>OK I had to say it... "New plan...why don't you guys scry the dragon, teleport in, use a few 5th level spells, kill it, speak with dead, then teleport back...I bet we wont even be finished packing to go on our waste of time by tthe time you are back..."</p><p></p><p>The DM told me to "shut up" made a grandma un friendly hand symbol then said "do you guys want to play or what"</p><p></p><p>edit: we called it the boat game becuse it was describe to use when we made the characters it was for a sea travel game...we guess the info (had game not ended) would lead to ships somewhere...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5001535, member: 67338"] I too have been on both sides of this, and try to ignore it...but atleast once I HAD TO ASK... man I envy you... I normaly try to have a decent reasons, and assume others do as well...but then there was the boat game (dun dun DUN) Ok so we were 2nd level (in 3e) and we were summmoned by the councle of wizards that ruled the small country...(4 cities, and large farms and small thorps between) the 30th level archmage, and his 7 epic level cleric, wizard, and sorcerer advisors had brought us there to ask for our help... they wanted us to travel through orc and undead controled swamps to get to a small ruin where there was a kobold tribe living, and get a magic orb. From there we were to travel North through more swamp, and then into mountins controled by a half dragon oger cheif... then into a valley where we would trade the ORB to a dragon to find out information from the dragon... if he betrayed us we could kill him and bring his skull they would then use speak with dead :hmm::hmm: OK I had to say it... "New plan...why don't you guys scry the dragon, teleport in, use a few 5th level spells, kill it, speak with dead, then teleport back...I bet we wont even be finished packing to go on our waste of time by tthe time you are back..." The DM told me to "shut up" made a grandma un friendly hand symbol then said "do you guys want to play or what" edit: we called it the boat game becuse it was describe to use when we made the characters it was for a sea travel game...we guess the info (had game not ended) would lead to ships somewhere... [/QUOTE]
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