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Players, have you fired your DM?
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<blockquote data-quote="Coldwyn" data-source="post: 5444648" data-attributes="member: 10041"><p>More or less.</p><p></p><p>I´ve been dm´ing for a group for about two years, running a weekly session of 3,5 and felt the onset of dm-fatigue. So one of the players volunteered to take over as gm when the ongoing story arc would reach its conclusion.</p><p>That was fine with me and I was looking forward to a break.</p><p></p><p>It was not a desaster per se but simply boring and and a little bit annoying, because we switched from a sandbox to running old AD&D modules nearly unconverted and he certainly lacked the skill to do that on the fly.</p><p></p><p>Slowly, the other players started to drop out and pretending to be occupied when our sceduled D&D day was due, they simply couldn´t him that he sucked as a dm.</p><p></p><p>Long story short, I had to break the news to him that he should quit being the dm before the whole group breaks apart and took over the reigns again.</p></blockquote><p></p>
[QUOTE="Coldwyn, post: 5444648, member: 10041"] More or less. I´ve been dm´ing for a group for about two years, running a weekly session of 3,5 and felt the onset of dm-fatigue. So one of the players volunteered to take over as gm when the ongoing story arc would reach its conclusion. That was fine with me and I was looking forward to a break. It was not a desaster per se but simply boring and and a little bit annoying, because we switched from a sandbox to running old AD&D modules nearly unconverted and he certainly lacked the skill to do that on the fly. Slowly, the other players started to drop out and pretending to be occupied when our sceduled D&D day was due, they simply couldn´t him that he sucked as a dm. Long story short, I had to break the news to him that he should quit being the dm before the whole group breaks apart and took over the reigns again. [/QUOTE]
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