Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 5283527" data-attributes="member: 463"><p>Um, sandboxes do require plot hooks - LOTS of plot hooks! In a strict sandbox the PCs might need to do some work to locate the hooks, but there's nothing wrong with having NPCs mention them during a casual night's drinking: "The barmaid mentions her nephew and his friends went off exploring the Old Willard Mansion yesterday and he's not come back - the parents are worried sick..."</p><p></p><p>This is what those old Rumour Tables in sandbox adventures and sourcebooks were for. The GM should not be running a setting where Nothing Ever Happens, full of Pirates Who Don't Do Anything.</p><p></p><p>The difference is that in a linear game there is One hook, and the PCs need to follow it or there's no game. In a sandbox there are lots and lots and lots, and any particular hook can be ignored - in fact some SHOULD be ignored as they may lead to certain death for low-level PCs - "The King puts out a call for adventurers to slay the Great Wyrm Ancalagorn troubling the Realm" is best ignored by 1st level PCs.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5283527, member: 463"] Um, sandboxes do require plot hooks - LOTS of plot hooks! In a strict sandbox the PCs might need to do some work to locate the hooks, but there's nothing wrong with having NPCs mention them during a casual night's drinking: "The barmaid mentions her nephew and his friends went off exploring the Old Willard Mansion yesterday and he's not come back - the parents are worried sick..." This is what those old Rumour Tables in sandbox adventures and sourcebooks were for. The GM should not be running a setting where Nothing Ever Happens, full of Pirates Who Don't Do Anything. The difference is that in a linear game there is One hook, and the PCs need to follow it or there's no game. In a sandbox there are lots and lots and lots, and any particular hook can be ignored - in fact some SHOULD be ignored as they may lead to certain death for low-level PCs - "The King puts out a call for adventurers to slay the Great Wyrm Ancalagorn troubling the Realm" is best ignored by 1st level PCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
Top