Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 5287664" data-attributes="member: 463"><p>Re Turtleing - I think sometimes players in a regular old school-Gygaxian campaign get burned by bad choices a couple times, and start acting like they're in Tomb of Horrors when really it's Village of Hommlet.</p><p></p><p>The thing is, the Gygaxian approach imposes harsh choices for mistakes (harsher than I personally like), but it's not a screw-you approach, it's a problem-solver approach which rewards clever analysis, logic and creative solutions. If you have weak analysis skills, or just don't like problem-solving (and as a player I generally don't, not puzzle type problems anyway) then it can seem indistinguishable from an arbitrary death trap.</p><p></p><p>On a related note, I have a player in my online campaign who is enthusiastic, not a turtle, but seems to have terrible analysis skills. When I set the threat level high enough to challenge other PCs, his die. Worse, he thought it was a good idea to steal from the party, causing friction IC and OOC. It doesn't seem at all malevolent, he's just not the wisest cookie in the sage's cookie barrel. I'd like to keep him as a player but I'm not sure how to without coddling that might rightfully annoy the other players.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5287664, member: 463"] Re Turtleing - I think sometimes players in a regular old school-Gygaxian campaign get burned by bad choices a couple times, and start acting like they're in Tomb of Horrors when really it's Village of Hommlet. The thing is, the Gygaxian approach imposes harsh choices for mistakes (harsher than I personally like), but it's not a screw-you approach, it's a problem-solver approach which rewards clever analysis, logic and creative solutions. If you have weak analysis skills, or just don't like problem-solving (and as a player I generally don't, not puzzle type problems anyway) then it can seem indistinguishable from an arbitrary death trap. On a related note, I have a player in my online campaign who is enthusiastic, not a turtle, but seems to have terrible analysis skills. When I set the threat level high enough to challenge other PCs, his die. Worse, he thought it was a good idea to steal from the party, causing friction IC and OOC. It doesn't seem at all malevolent, he's just not the wisest cookie in the sage's cookie barrel. I'd like to keep him as a player but I'm not sure how to without coddling that might rightfully annoy the other players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
Top