Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Shaman" data-source="post: 5291994" data-attributes="member: 26473"><p>Good heavens, <em>why</em>?!</p><p></p><p><strong>Merkuri</strong>, I don't want you to think I'm picking on you specifically here; I did read your following paragraph, but I'm trying to understand <em>this</em> concept, and you're not the first nor the only gamer to express this.</p><p></p><p>Okay, with that out of the way, I am perpetually mystified when players adopt this mindset toward the game. From an in-character perspective, your character is an adventurer, right? Isn't seeking out adventure part-and-parcel of living the life of an adventurer?</p><p></p><p>Even the simplest of motivations - kill things, take stuff, purchase ale and whores, repeat - should, in my opinion, lead an adventurer to seek out the means of achieving one's goals. Do you need to know where the treasure is? Talk to wizards and priests and sages and captains and traders - hells, buy the oldest guy in the tavern a flagon and ask him about the area. If the referee has anything on the ball, the game-world should be full of information sources the adventurers can tap. But the adventurers should <em>at the very least</em> possess enough initiative to buy an old geezer a drink first. That's not asking for the world, is it?</p><p></p><p>And if an adventurer's goals are even a little more advanced than that - gain wealth and power, build a stronghold, purchase really good ale and expensive whores - then all bets should be off. Become a knight and marry a princess - how do I join an order and who's daddy do I need to impress? Found a school of wizardry - start collecting a library of magical tomes and pick up henchmen/cohorts as pupils. Build a tample - find a community in need of a priest to serve them, build a shrine, train acolytes. Again, if the referee is anything more than a bump on a log, the game-world should present opportunities to those who seek them.</p><p></p><p>As far as out-of-game goes, I've heard more than a few players - and I'm expressly <em>not</em> including you in this, <strong>Merkuri</strong>, so please don't assume I'm attributing any sort of motives or behavior to you - the idea that this is too much like work; usually it's expressed something along the lines of, "I just want to throw dice and move my guy around the table for a couple of hours." (A surprising number of referees - surprising to me, at any rate - accept this and cater to it.) I think this is an unfortunate mindset - in my opinion, playing a roleplaying game like it's <em>Talisman</em> or <em>Descent</em> misses some of what makes roleplaying games a unique form of entertainment. (Let the accusations of "badwrongfun" commence.)</p><p></p><p>Again, this is a mindset I just don't get, so if someone would like to take a stab at explaining it to me, then please, by all means, lay it on me - the floor is yours.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 5291994, member: 26473"] Good heavens, [I]why[/I]?! [B]Merkuri[/B], I don't want you to think I'm picking on you specifically here; I did read your following paragraph, but I'm trying to understand [I]this[/I] concept, and you're not the first nor the only gamer to express this. Okay, with that out of the way, I am perpetually mystified when players adopt this mindset toward the game. From an in-character perspective, your character is an adventurer, right? Isn't seeking out adventure part-and-parcel of living the life of an adventurer? Even the simplest of motivations - kill things, take stuff, purchase ale and whores, repeat - should, in my opinion, lead an adventurer to seek out the means of achieving one's goals. Do you need to know where the treasure is? Talk to wizards and priests and sages and captains and traders - hells, buy the oldest guy in the tavern a flagon and ask him about the area. If the referee has anything on the ball, the game-world should be full of information sources the adventurers can tap. But the adventurers should [I]at the very least[/I] possess enough initiative to buy an old geezer a drink first. That's not asking for the world, is it? And if an adventurer's goals are even a little more advanced than that - gain wealth and power, build a stronghold, purchase really good ale and expensive whores - then all bets should be off. Become a knight and marry a princess - how do I join an order and who's daddy do I need to impress? Found a school of wizardry - start collecting a library of magical tomes and pick up henchmen/cohorts as pupils. Build a tample - find a community in need of a priest to serve them, build a shrine, train acolytes. Again, if the referee is anything more than a bump on a log, the game-world should present opportunities to those who seek them. As far as out-of-game goes, I've heard more than a few players - and I'm expressly [I]not[/I] including you in this, [B]Merkuri[/B], so please don't assume I'm attributing any sort of motives or behavior to you - the idea that this is too much like work; usually it's expressed something along the lines of, "I just want to throw dice and move my guy around the table for a couple of hours." (A surprising number of referees - surprising to me, at any rate - accept this and cater to it.) I think this is an unfortunate mindset - in my opinion, playing a roleplaying game like it's [i]Talisman[/i] or [i]Descent[/i] misses some of what makes roleplaying games a unique form of entertainment. (Let the accusations of "badwrongfun" commence.) Again, this is a mindset I just don't get, so if someone would like to take a stab at explaining it to me, then please, by all means, lay it on me - the floor is yours. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players: it's your responsibility to carry a story.
Top