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<blockquote data-quote="S'mon" data-source="post: 5292174" data-attributes="member: 463"><p>Let me tell you how I do it in my current City State of the Invincible Overlord game. It's a sandbox, it involves a lot of sitting in taverns. </p><p></p><p>However, the first thing I do with many of the new PCs, in between them disembarking at the docks and getting to the tavern, is hit them with a 'bang', an event they can react to which is usually dangerous and can showcase the character of their PC. For the CSIO it's often a damsel-in-distress type event, eg the first encounter in the campaign was an escaped wrongfully enslaved female paladin cornered by the slavers, the PCs helped her defeat the slavers. The PCs could have ignored the situation, or helped the slavers.</p><p></p><p>Likewise when they're in the tavern, occasionally stuff happens, like the big sailor defeating all comers in arm-wrestling. A PC challenged him to an arm wrestle, lost, but befriended the sailor and recruited him on their delve into the goblin ruins. </p><p></p><p>And finally, if PCs choose to wander around town, again lots of stuff will happen around them, they'll encounter various NPCs, there'll be plenty of hooks and bangs to interact with or ignore.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5292174, member: 463"] Let me tell you how I do it in my current City State of the Invincible Overlord game. It's a sandbox, it involves a lot of sitting in taverns. However, the first thing I do with many of the new PCs, in between them disembarking at the docks and getting to the tavern, is hit them with a 'bang', an event they can react to which is usually dangerous and can showcase the character of their PC. For the CSIO it's often a damsel-in-distress type event, eg the first encounter in the campaign was an escaped wrongfully enslaved female paladin cornered by the slavers, the PCs helped her defeat the slavers. The PCs could have ignored the situation, or helped the slavers. Likewise when they're in the tavern, occasionally stuff happens, like the big sailor defeating all comers in arm-wrestling. A PC challenged him to an arm wrestle, lost, but befriended the sailor and recruited him on their delve into the goblin ruins. And finally, if PCs choose to wander around town, again lots of stuff will happen around them, they'll encounter various NPCs, there'll be plenty of hooks and bangs to interact with or ignore. [/QUOTE]
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