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<blockquote data-quote="Ariosto" data-source="post: 5295802" data-attributes="member: 80487"><p>So far from having ended, it seems only the more pervasive in WotC's scenarios from what I have seen at firsthand and from from what I have read.</p><p></p><p>Certainly by the time of the first sets boxed and sold in 1974, the text explicitly treated more than the dungeons.</p><p></p><p>We are meant to <strong><span style="color: PaleGreen">play</span></strong>. Forget about calling out the instigators: we <em>are</em> the instigators, and you know that it's right!</p><p></p><p>How the hell do you get into looking for stray cats that need houses? In a magical world full of mystery and peril, wonder and glory, wherein are possible all the adventures of heroic fantasy of which one can dream, you would entertain the merely mundane, the pettily pedestrian, the quondam quotidian?</p><p></p><p><em>xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx</em></p><p><em>Those wargamers who lack imagination, those who don't care for Burroughs' Martian adventures where John Carter is groping through black pits, who feel no thrill upon reading Howard's Conan saga, who do not enjoy the de Camp and Pratt fantasies or Fritz Leiber's Fafhrd and the Gray Mouser pitting their swords against evil sorceries will not be likely to find DUNGEONS and DRAGONS to their taste. But those whose imaginations know no bounds will find that these rules are the answer to their prayers. With this last bit of advice we invite you to read on and enjoy a "world" where the fantastic is fact and magic really works!</em></p><p><em>xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx</em></p></blockquote><p></p>
[QUOTE="Ariosto, post: 5295802, member: 80487"] So far from having ended, it seems only the more pervasive in WotC's scenarios from what I have seen at firsthand and from from what I have read. Certainly by the time of the first sets boxed and sold in 1974, the text explicitly treated more than the dungeons. We are meant to [B][COLOR=PaleGreen]play[/COLOR][/B]. Forget about calling out the instigators: we [I]are[/I] the instigators, and you know that it's right! How the hell do you get into looking for stray cats that need houses? In a magical world full of mystery and peril, wonder and glory, wherein are possible all the adventures of heroic fantasy of which one can dream, you would entertain the merely mundane, the pettily pedestrian, the quondam quotidian? [I]xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Those wargamers who lack imagination, those who don't care for Burroughs' Martian adventures where John Carter is groping through black pits, who feel no thrill upon reading Howard's Conan saga, who do not enjoy the de Camp and Pratt fantasies or Fritz Leiber's Fafhrd and the Gray Mouser pitting their swords against evil sorceries will not be likely to find DUNGEONS and DRAGONS to their taste. But those whose imaginations know no bounds will find that these rules are the answer to their prayers. With this last bit of advice we invite you to read on and enjoy a "world" where the fantastic is fact and magic really works! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx[/I] [/QUOTE]
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