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<blockquote data-quote="Hussar" data-source="post: 5301004" data-attributes="member: 22779"><p>Really? You've never had a DM force you to play out scenes you found boring and asked to gloss over. Lucky man.</p><p></p><p>Heck, I quit a group over exactly this. Glacial pacing, screwing around with trivialities, that sort of thing. To give an example, we were playing in a Shackled City campaign. We had met a very nasty creature in an underground lair, and were forced to retreat.</p><p></p><p>I decided that since we were in a fairly large city and my character background was caravan guard that hiring a dozen guys with longspears or crossbows was a great idea. Their sole purpose was to whack this critter and we'd send them back home. A hunting party so to speak.</p><p></p><p>The DM forced me to interview every single prospective hireling, in character, in first person. I had to gather their history, talk them into coming etc. etc. We spent a significant amount of time gathering THREE spear carriers. Who then proceeded to be far more nuisance than help as they would pull on any traps we found, wander off like kittens and whatnot.</p><p></p><p>I quit the group shortly afterward. Only loyalty to what was a very good DM otherwise kept me there that long. But, I realized that I was spending the entire session being frustrated and bored and life's too short for that.</p><p></p><p>So, wrapping back around, if you've never run into this, count yourself lucky. That DM was the latest time I've hit that, certainly not the first time.</p><p></p><p>There are many, many DM's out there for whom pacing is a foreign concept and who think that arbitrarily throwing difficulties at the players equals challenging the players.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5301004, member: 22779"] Really? You've never had a DM force you to play out scenes you found boring and asked to gloss over. Lucky man. Heck, I quit a group over exactly this. Glacial pacing, screwing around with trivialities, that sort of thing. To give an example, we were playing in a Shackled City campaign. We had met a very nasty creature in an underground lair, and were forced to retreat. I decided that since we were in a fairly large city and my character background was caravan guard that hiring a dozen guys with longspears or crossbows was a great idea. Their sole purpose was to whack this critter and we'd send them back home. A hunting party so to speak. The DM forced me to interview every single prospective hireling, in character, in first person. I had to gather their history, talk them into coming etc. etc. We spent a significant amount of time gathering THREE spear carriers. Who then proceeded to be far more nuisance than help as they would pull on any traps we found, wander off like kittens and whatnot. I quit the group shortly afterward. Only loyalty to what was a very good DM otherwise kept me there that long. But, I realized that I was spending the entire session being frustrated and bored and life's too short for that. So, wrapping back around, if you've never run into this, count yourself lucky. That DM was the latest time I've hit that, certainly not the first time. There are many, many DM's out there for whom pacing is a foreign concept and who think that arbitrarily throwing difficulties at the players equals challenging the players. [/QUOTE]
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