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Players Killing Players for stupid reason
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<blockquote data-quote="KarinsDad" data-source="post: 6497589" data-attributes="member: 2011"><p>His example was not one of being unwilling to flex. It was a historic aspect of the campaign which the player with a new PC has to accommodate.</p><p></p><p></p><p></p><p>I totally disagree. Because we are adults (for the most part), we should be cognizant that a campaign has a shared history and a player shouldn't be entitled to disrupt that history, nor should the first player be forced to change how he has been roleplaying his PC. This concept of "just say yes, no matter how disruptive it is to the campaign" is bad advice.</p><p></p><p>That isn't to say that a new player shouldn't have equal footing for future history, but it does mean that they do not have the right to change the background goals of the current PCs or the roleplaying styles of the current players. In other words, no, the DM should warn the new player to not bring in a Gnoll because the player of the Gnoll hating PC will (and should) try to kill that PC. And justifiably so.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6497589, member: 2011"] His example was not one of being unwilling to flex. It was a historic aspect of the campaign which the player with a new PC has to accommodate. I totally disagree. Because we are adults (for the most part), we should be cognizant that a campaign has a shared history and a player shouldn't be entitled to disrupt that history, nor should the first player be forced to change how he has been roleplaying his PC. This concept of "just say yes, no matter how disruptive it is to the campaign" is bad advice. That isn't to say that a new player shouldn't have equal footing for future history, but it does mean that they do not have the right to change the background goals of the current PCs or the roleplaying styles of the current players. In other words, no, the DM should warn the new player to not bring in a Gnoll because the player of the Gnoll hating PC will (and should) try to kill that PC. And justifiably so. [/QUOTE]
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Players Killing Players for stupid reason
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