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Players Killing Players for stupid reason
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<blockquote data-quote="Lanefan" data-source="post: 8274338" data-attributes="member: 29398"><p>By our current standards.</p><p></p><p>Indeed; and <em>within such times and-or places</em> those things might not necessarily be seen as evil.</p><p></p><p>The obvious broader question this leads to is whether a character's alignment is determined from an in-setting perspective or a metagame/modern-world perspective.</p><p></p><p>An example: take a setting based on the Roman Empire. Slave ownership was an accepted part of Roman life and would have no more bearing on someone's in-setting alignment than would the same character's ownership of horses; the affect on one's alignment would come more from how one treated one's slaves rather than from the simple fact of owning some.</p><p></p><p>A modern-day perspective would put all slave owners as some version of evil. An in-character perspective would have slave owners occupying all nine boxes on the alignment chart based on things other than their ownership of slaves.</p><p></p><p>Same goes for a noble exacting punishment on a peasant. When your word and whim is the law there's none of this modern legal stuff to get in the way: if you feel that a peasant deserves punishment then said punishment is yours to apply at will.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8274338, member: 29398"] By our current standards. Indeed; and [I]within such times and-or places[/I] those things might not necessarily be seen as evil. The obvious broader question this leads to is whether a character's alignment is determined from an in-setting perspective or a metagame/modern-world perspective. An example: take a setting based on the Roman Empire. Slave ownership was an accepted part of Roman life and would have no more bearing on someone's in-setting alignment than would the same character's ownership of horses; the affect on one's alignment would come more from how one treated one's slaves rather than from the simple fact of owning some. A modern-day perspective would put all slave owners as some version of evil. An in-character perspective would have slave owners occupying all nine boxes on the alignment chart based on things other than their ownership of slaves. Same goes for a noble exacting punishment on a peasant. When your word and whim is the law there's none of this modern legal stuff to get in the way: if you feel that a peasant deserves punishment then said punishment is yours to apply at will. [/QUOTE]
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