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players making useless characthers
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<blockquote data-quote="Jax" data-source="post: 78924" data-attributes="member: 3257"><p><strong>LOL</strong></p><p></p><p>Quite entertaining and as usual you have a very scewed view of the facts and realty of things (Troy).</p><p></p><p>Lets go over your 2 posts and present some actual, more realistic information.</p><p></p><p>"He's got one bounty-hunter type fighter/rogue"</p><p></p><p>- True... it's his latest character in a game that probably has gone defunct.</p><p></p><p>"Well, due to his distribution of skills and feats, he can't fight and he can't do any roguish sneaky sneaky."</p><p></p><p>- Not true. He can fight and usually very well. Last game was a curse for him though.. I dont' think he rolled more than 3 times above 10 on the Die. Things like that happen but I didn't see him get pissed. Unlike yourself, who in the first session of the game as a pure fighter couldn't hit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> due to unlucky rolls, got extremily pissed off and depressed. By the end of the session you were in a state of "wtf should I bother, i could care less about this game" mood and tried to disrupt the session w/ OOC antics. GM finally killed your character and you had to make a new one, all because you couldn't let go and laugh at the idea of gettin a bad luck streak on rolls. I never have seen the other player get a character killed because he was being an ass or disrupting a game session. He has characters die mainly to the fact that he can't roll w/ a <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>"provides misinformation due to no skill ability." Ever heard of rolling a 1? see above for more info on how the number on the die can affect outcomes. Btw, 1 lvl rogue and 1 lvl fighter... how many skill points to fighters get? He got 3 w/ the +1 int. oooo, a whole lot there buddy.</p><p></p><p>"He blew his points on hide, climb, and move silently. Yet, he never uses those"</p><p></p><p>- Not quite true. He did put a good amount of points into hide, move silently and a couple others and he did use them. But since that info wouldn't fit into your want of flaming, you didn't include that info here.</p><p></p><p>"He mostly tries to use info gathering, bluff, and search. So, with no surprise, he fails. Every time."</p><p></p><p>- he never used bluff man. Yes, he did use gather info and search. Info is low in rank while search was fairly high (at lvl 2) but again, when you roll below 10 almsot every roll it won't help. Alas your memory apparently doesn't go past a week ago, otherwise you'd have remembered him making his skill checks in the other sessions. </p><p></p><p>- Also, the game was meant to have stayed on a low-tech, almsot backwaters world for a long while before going into space. His concept revolved around that... but at the 2nd second session it suddenly got pulled into a space game. I understand it was because you were complaining that you didn't like the idea of being a low-tech game and the GM got tired of listening to ya.</p><p></p><p></p><p>"In a party with a necromancer, he made an undead slayer.... And this was on a world with no undead" --- "The DM laid out the setting beforehand"</p><p></p><p>- The player was not informed of that info before he had already made the character. So he shows up and is told that he couldnt play an undead slayer cause there is no undead but there is a necro in the party... huh? I will admit that it did take the guy a bit to understand the concept of the non-undead undead but it was a really weird concept.</p><p></p><p>"A paladin he made had such a low charisma, he had a negative mod to his class abilities." --- "We pointed out how dumb that was but he wasn't willing to sacrifice the fighting benefits of strength or the hp bonuses of con"</p><p></p><p>- He did it for a RP aspect but it seems you're stuck on the Numbers side of things. I can't remember what the prestige class he was going into but it he wanted to come from a paladiin background going into it for the history, not the abilities.</p><p></p><p>"Had one wizard so obsessed with destruction that he only memorized area of effect damage spells. And the game ended up beging fought mostly indoors..."</p><p></p><p>- Uhm, perhaps you can describe the story for me? I dont' remember him having a wizard like this ever. He had a wizard that did have a variety of spells, no AE dmg ones and was highly restricted on availiable new spells. He had a Shugenja that he tried to focus on having Dmg spells, i think only 2 spells were multi-hit spells and the game was played outside till the end. At that point the end battle was in a cramped hallway (for the most part) and the Bad guy let loose chain lighting almost killing all the PC's in the hallway. The shugenja and another player stayed back out of there to guard someone. So again, what wizard would this have been?</p><p></p><p>"Passed on using a vorpal magic sword with one warrior because he thought his plain old wood chopping axe looked cooler"</p><p></p><p>- LOL, if this is the game i think it is then you weren't even there.. in fact you weren't gaming w/ us at this time. You heard about this story completly 2nd and 3rd hand a few years after the fact. There were also a ton of things that went wrong w/ that game which was mostly due to GM not informing the PC's of how his world works.</p><p></p><p>"Made a super-strong guy in a superhero game with no real fighting ability or way to absorb damage."</p><p></p><p>- Is this the same game that you made a character that's sole purpose was to try and get yourself a ton of renown and then quit/destroy the PC group?</p><p></p><p>Well, now that you've made yourself to sound like you can do no wrong and this guy does nothing but interrupt the session and make the other players' lives hell, lets get some insight on a few of your characters (Troy).</p><p></p><p>You used a nice setup to discuss something, so i'll just borrow that so it won't confuse you to much.</p><p></p><p>Troy has a character (fighter i think) and GM is asking him a standard question.</p><p></p><p>GM: Troy, what is your characters alignment?</p><p>Troy: uhh, uhhh... Chaotic Evil</p><p>GM: I stated earlier that no Evil alignments were allowed, so what is your alignment?</p><p>Troy: It doesnt matter, alignments are pointless and they dont' matter to the game.</p><p>GM: Actually alignment matters a lot to the game, it affects spells and determines how you character is supposed to act.</p><p>Troy: A player will act the way he wants to act, alignments do not matter</p><p>GM: Then you don't know how to RP... what is your alignment?</p><p>Troy: Fine, my character is CE</p><p>GM: I just said he couldn't be that.</p><p>Troy: Well he say's he's LG... he's CE, he can do that.</p><p>GM: Fine, your alignment is now NG.</p><p></p><p></p><p>Troy had made a paladin for a different game and GM</p><p>GM: Who does your paladin worship troy?</p><p>Troy: Jeff, god of biscuits.</p><p>GM: There is no Jeff, god of biscuits... I told you where you can choose a god from, so pick a real one.</p><p>Troy: It doesn't matter, my guy is a paladin not a cleric</p><p>GM: Paladins are supposed to follow a god like a cleric, it's where they get their powers from... so who is your God?</p><p>Troy: Told ya, Jeff god of bisquits.</p><p></p><p></p><p>And other antics like those. Sorry but these kind of things dissrupt sessions and other players *far* more than someone who gets unlucky w/ characters.</p><p></p><p>Btw, if this stuff bothered you *so* much then why haven't you talked to him about it yet or at least before you came and here and tried to act righteous. *waves* see ya around McLure.</p></blockquote><p></p>
[QUOTE="Jax, post: 78924, member: 3257"] [b]LOL[/b] Quite entertaining and as usual you have a very scewed view of the facts and realty of things (Troy). Lets go over your 2 posts and present some actual, more realistic information. "He's got one bounty-hunter type fighter/rogue" - True... it's his latest character in a game that probably has gone defunct. "Well, due to his distribution of skills and feats, he can't fight and he can't do any roguish sneaky sneaky." - Not true. He can fight and usually very well. Last game was a curse for him though.. I dont' think he rolled more than 3 times above 10 on the Die. Things like that happen but I didn't see him get pissed. Unlike yourself, who in the first session of the game as a pure fighter couldn't hit :):):):) due to unlucky rolls, got extremily pissed off and depressed. By the end of the session you were in a state of "wtf should I bother, i could care less about this game" mood and tried to disrupt the session w/ OOC antics. GM finally killed your character and you had to make a new one, all because you couldn't let go and laugh at the idea of gettin a bad luck streak on rolls. I never have seen the other player get a character killed because he was being an ass or disrupting a game session. He has characters die mainly to the fact that he can't roll w/ a :):):):). "provides misinformation due to no skill ability." Ever heard of rolling a 1? see above for more info on how the number on the die can affect outcomes. Btw, 1 lvl rogue and 1 lvl fighter... how many skill points to fighters get? He got 3 w/ the +1 int. oooo, a whole lot there buddy. "He blew his points on hide, climb, and move silently. Yet, he never uses those" - Not quite true. He did put a good amount of points into hide, move silently and a couple others and he did use them. But since that info wouldn't fit into your want of flaming, you didn't include that info here. "He mostly tries to use info gathering, bluff, and search. So, with no surprise, he fails. Every time." - he never used bluff man. Yes, he did use gather info and search. Info is low in rank while search was fairly high (at lvl 2) but again, when you roll below 10 almsot every roll it won't help. Alas your memory apparently doesn't go past a week ago, otherwise you'd have remembered him making his skill checks in the other sessions. - Also, the game was meant to have stayed on a low-tech, almsot backwaters world for a long while before going into space. His concept revolved around that... but at the 2nd second session it suddenly got pulled into a space game. I understand it was because you were complaining that you didn't like the idea of being a low-tech game and the GM got tired of listening to ya. "In a party with a necromancer, he made an undead slayer.... And this was on a world with no undead" --- "The DM laid out the setting beforehand" - The player was not informed of that info before he had already made the character. So he shows up and is told that he couldnt play an undead slayer cause there is no undead but there is a necro in the party... huh? I will admit that it did take the guy a bit to understand the concept of the non-undead undead but it was a really weird concept. "A paladin he made had such a low charisma, he had a negative mod to his class abilities." --- "We pointed out how dumb that was but he wasn't willing to sacrifice the fighting benefits of strength or the hp bonuses of con" - He did it for a RP aspect but it seems you're stuck on the Numbers side of things. I can't remember what the prestige class he was going into but it he wanted to come from a paladiin background going into it for the history, not the abilities. "Had one wizard so obsessed with destruction that he only memorized area of effect damage spells. And the game ended up beging fought mostly indoors..." - Uhm, perhaps you can describe the story for me? I dont' remember him having a wizard like this ever. He had a wizard that did have a variety of spells, no AE dmg ones and was highly restricted on availiable new spells. He had a Shugenja that he tried to focus on having Dmg spells, i think only 2 spells were multi-hit spells and the game was played outside till the end. At that point the end battle was in a cramped hallway (for the most part) and the Bad guy let loose chain lighting almost killing all the PC's in the hallway. The shugenja and another player stayed back out of there to guard someone. So again, what wizard would this have been? "Passed on using a vorpal magic sword with one warrior because he thought his plain old wood chopping axe looked cooler" - LOL, if this is the game i think it is then you weren't even there.. in fact you weren't gaming w/ us at this time. You heard about this story completly 2nd and 3rd hand a few years after the fact. There were also a ton of things that went wrong w/ that game which was mostly due to GM not informing the PC's of how his world works. "Made a super-strong guy in a superhero game with no real fighting ability or way to absorb damage." - Is this the same game that you made a character that's sole purpose was to try and get yourself a ton of renown and then quit/destroy the PC group? Well, now that you've made yourself to sound like you can do no wrong and this guy does nothing but interrupt the session and make the other players' lives hell, lets get some insight on a few of your characters (Troy). You used a nice setup to discuss something, so i'll just borrow that so it won't confuse you to much. Troy has a character (fighter i think) and GM is asking him a standard question. GM: Troy, what is your characters alignment? Troy: uhh, uhhh... Chaotic Evil GM: I stated earlier that no Evil alignments were allowed, so what is your alignment? Troy: It doesnt matter, alignments are pointless and they dont' matter to the game. GM: Actually alignment matters a lot to the game, it affects spells and determines how you character is supposed to act. Troy: A player will act the way he wants to act, alignments do not matter GM: Then you don't know how to RP... what is your alignment? Troy: Fine, my character is CE GM: I just said he couldn't be that. Troy: Well he say's he's LG... he's CE, he can do that. GM: Fine, your alignment is now NG. Troy had made a paladin for a different game and GM GM: Who does your paladin worship troy? Troy: Jeff, god of biscuits. GM: There is no Jeff, god of biscuits... I told you where you can choose a god from, so pick a real one. Troy: It doesn't matter, my guy is a paladin not a cleric GM: Paladins are supposed to follow a god like a cleric, it's where they get their powers from... so who is your God? Troy: Told ya, Jeff god of bisquits. And other antics like those. Sorry but these kind of things dissrupt sessions and other players *far* more than someone who gets unlucky w/ characters. Btw, if this stuff bothered you *so* much then why haven't you talked to him about it yet or at least before you came and here and tried to act righteous. *waves* see ya around McLure. [/QUOTE]
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