There's been a lot of discussion about what the 2011 title Player's Option's: Heroes of Shadow might reveal about the future of 4e releases. Does it mean that WotC is ending the Player's Handbook series, or perhaps just (pointlessly?) renaming it? What effect will this have on the _ Power series? Well I doubt anyone outside of WotC has any real answers for us, and we probably aren't going to hear anything definitive from them until GenCon. The latest Ampersand Special article, however, may have given us a few hints.
The Player's Handbook series, with the exception of pure rules elements required to play the game, has been composed of newly published races and classes along with the supporting content for those new races and classes (paragon paths, epic destinies, magic items, rituals, etc.). The _ Power books have simply given additional content for previously existing classes and races centered around a singular power source.
Player's Options maybe something of a third line, which introduces new races and classes alongside new content for existing classes (and races?). With that content extending past the natural limits of the _Power series by branching out across power sources:
It's also possible that Heroes of Shadow doesn't really contain any new classes at all, simply named builds (ie Mage or Warpriest) for existing classes. Necromancy is a Wizard school after all...
The Player's Handbook series, with the exception of pure rules elements required to play the game, has been composed of newly published races and classes along with the supporting content for those new races and classes (paragon paths, epic destinies, magic items, rituals, etc.). The _ Power books have simply given additional content for previously existing classes and races centered around a singular power source.
Player's Options maybe something of a third line, which introduces new races and classes alongside new content for existing classes (and races?). With that content extending past the natural limits of the _Power series by branching out across power sources:
I have no way of knowing whether the Player's Options series will replace the Player's Handbooks or _ Power books or if they are even intended to occupy the same design space, but there does appear to be clear differences between the three. It's quite possible that all three series could continue on, filling three different roles.Products coming out after the Essentials, including such exciting titles as Player’s Option: Heroes of Shadow, work with all Dungeons & Dragons roleplaying game products. Just started with the Essentials? No problem! Add shadow-based powers to your storm warpriest with no fuss or bother. Got a battle cleric built with Player's Handbook and enhanced with Divine Power and a couple of feats from Essentials? No problem! It’s all D&D, so it’s all compatible! Everything we’re producing in 2011 and beyond works with both Essentials and non-Essentials products—because they all work together! They’re all Dungeons & Dragons!
It's also possible that Heroes of Shadow doesn't really contain any new classes at all, simply named builds (ie Mage or Warpriest) for existing classes. Necromancy is a Wizard school after all...