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<blockquote data-quote="el-remmen" data-source="post: 8215648" data-attributes="member: 11"><p>I haven't watched the video, which seems like clickbait, but for my current game I moved away from long backstories in the sense that I told my players, they could create whatever kind of backstory they wanted, but to keep in the mind the game itself will begin far from their homelands and it is highly unlikely they would every go back <em>in-game</em>, so the backstory should be their motivation for adventures and travel, not necessarily the source of their specific goal.</p><p></p><p>So I ended up with </p><ul> <li data-xf-list-type="ul">a tiefling ranger, escaping the evil legacy of her family</li> <li data-xf-list-type="ul">a half-orc barbarian, last of his people, who is interested in becoming "civilized" but knows he can't do that among the imperialistic bigots who wiped out his people.</li> <li data-xf-list-type="ul">a gnome bard who left his secluded forest community because of an obsessive curiosity</li> <li data-xf-list-type="ul">a human druid and former shady barrister who after years hiding out from organized crime in the woods is seeking his estranged husband who fled to the lands where the campaign will take place. </li> </ul></blockquote><p></p>
[QUOTE="el-remmen, post: 8215648, member: 11"] I haven't watched the video, which seems like clickbait, but for my current game I moved away from long backstories in the sense that I told my players, they could create whatever kind of backstory they wanted, but to keep in the mind the game itself will begin far from their homelands and it is highly unlikely they would every go back [I]in-game[/I], so the backstory should be their motivation for adventures and travel, not necessarily the source of their specific goal. So I ended up with [LIST] [*]a tiefling ranger, escaping the evil legacy of her family [*]a half-orc barbarian, last of his people, who is interested in becoming "civilized" but knows he can't do that among the imperialistic bigots who wiped out his people. [*]a gnome bard who left his secluded forest community because of an obsessive curiosity [*]a human druid and former shady barrister who after years hiding out from organized crime in the woods is seeking his estranged husband who fled to the lands where the campaign will take place. [/LIST] [/QUOTE]
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