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Players railroading dungeonmasters
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<blockquote data-quote="hopeless" data-source="post: 8216097" data-attributes="member: 36349"><p>In a game I recently left I ran a malformed wood elf cleric whose back story was simply she was travelling to answer a call for aid from her son.</p><p>My DM then decided to kill off that son and prevent my character finding closure by locating his remains despite him having his captured bandits claim they killed all of the guards.</p><p>Once that adventure was over he claimed we were recalled to the port at which I pointed out the adventure wasn't over as we was supposed to be helping the village and there were still bandits in that forest and that Fiend had to have come from somewhere. But no he claimed this introductory adventure had nothing to do with his campaign.</p><p>So if it has nothing to do with the campaign why involve a character's backstory?!</p><p>I ended up running the next game so used the opportunity to rewrite her back story revealing she had been banished from another world and was seeking a way back to check on the family who asked for her aid.</p><p>Unfortunately all that did was make him shift his game setting to the same one I was using for mine.</p><p>And that's why I quit because I shouldn't have bothered changing anything just run my adventure in the village he discarded as worthless to demonstrate how wrong he was.</p><p></p><p>So don't talk to me about Player's railroading DMs because I had the devil of a time trying to get them to provide background details for my game and in return when I was the player was left wondering why I even bothered trying!</p></blockquote><p></p>
[QUOTE="hopeless, post: 8216097, member: 36349"] In a game I recently left I ran a malformed wood elf cleric whose back story was simply she was travelling to answer a call for aid from her son. My DM then decided to kill off that son and prevent my character finding closure by locating his remains despite him having his captured bandits claim they killed all of the guards. Once that adventure was over he claimed we were recalled to the port at which I pointed out the adventure wasn't over as we was supposed to be helping the village and there were still bandits in that forest and that Fiend had to have come from somewhere. But no he claimed this introductory adventure had nothing to do with his campaign. So if it has nothing to do with the campaign why involve a character's backstory?! I ended up running the next game so used the opportunity to rewrite her back story revealing she had been banished from another world and was seeking a way back to check on the family who asked for her aid. Unfortunately all that did was make him shift his game setting to the same one I was using for mine. And that's why I quit because I shouldn't have bothered changing anything just run my adventure in the village he discarded as worthless to demonstrate how wrong he was. So don't talk to me about Player's railroading DMs because I had the devil of a time trying to get them to provide background details for my game and in return when I was the player was left wondering why I even bothered trying! [/QUOTE]
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