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Players railroading dungeonmasters
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<blockquote data-quote="SirMoogle" data-source="post: 8216155" data-attributes="member: 7029551"><p>I recently created a character in an upcoming game that unbeknownst to me has the same surname as another PC's. The game I'm playing confers backgrounds based on dice rolls, and the two characters have radically different ones (one comes from a life of decadence while the other works a menial job), so there had been some discussion of how the two are related.</p><p></p><p>My style is give them enough of a backstory to anchor them to the world, but not so much that it prevents them from moving anywhere else if story developments in the campaign arise.</p></blockquote><p></p>
[QUOTE="SirMoogle, post: 8216155, member: 7029551"] I recently created a character in an upcoming game that unbeknownst to me has the same surname as another PC's. The game I'm playing confers backgrounds based on dice rolls, and the two characters have radically different ones (one comes from a life of decadence while the other works a menial job), so there had been some discussion of how the two are related. My style is give them enough of a backstory to anchor them to the world, but not so much that it prevents them from moving anywhere else if story developments in the campaign arise. [/QUOTE]
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