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Players really want the Necromancer? (Forked: Non-published concepts you want)
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<blockquote data-quote="Set" data-source="post: 4354233" data-attributes="member: 41584"><p>One issue I can see coming up here is that even if WotC does create a PC-able Necromancer, they are pretty tightly building the classes these days, and, like pretty much any spellcaster, the Necromancer is all over the freaking place with it's signature abilities.</p><p> </p><p>It's got enchantment-like effects (fear), transmutation-like effects (animation), conjuration-like effects (summon undead), evocation-like effects (negative energy damage spells), divination-like effects (speak with dead), etc. As 'schools of magic' go, it's not really a school of effect, so much as a 'theme school' cobbled together from 'creepy' spells from other schools.</p><p> </p><p>I guess it could be some sort of Controller, with undead minion(s) blocking people while the Necromancer throws some sort of negative energy debuffs that drain combat ability or ghostly hands that hinder movement.</p><p> </p><p> </p><p>The side argument about whether or not Necromancers / corpse animation would distress the peasantfolk would probably be more relevant in a non-4E game where the signature adventurer on the PHB cover isn't visibly and unapologetically descended from fiends from hell.</p></blockquote><p></p>
[QUOTE="Set, post: 4354233, member: 41584"] One issue I can see coming up here is that even if WotC does create a PC-able Necromancer, they are pretty tightly building the classes these days, and, like pretty much any spellcaster, the Necromancer is all over the freaking place with it's signature abilities. It's got enchantment-like effects (fear), transmutation-like effects (animation), conjuration-like effects (summon undead), evocation-like effects (negative energy damage spells), divination-like effects (speak with dead), etc. As 'schools of magic' go, it's not really a school of effect, so much as a 'theme school' cobbled together from 'creepy' spells from other schools. I guess it could be some sort of Controller, with undead minion(s) blocking people while the Necromancer throws some sort of negative energy debuffs that drain combat ability or ghostly hands that hinder movement. The side argument about whether or not Necromancers / corpse animation would distress the peasantfolk would probably be more relevant in a non-4E game where the signature adventurer on the PHB cover isn't visibly and unapologetically descended from fiends from hell. [/QUOTE]
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Players really want the Necromancer? (Forked: Non-published concepts you want)
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