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<blockquote data-quote="Sunseeker" data-source="post: 6649403"><p>I think it's fine for the BBEG or when you want to drop a big AOE on the board, but when I'm running 4 Gladiators who have 3 attacks each doing 2d8 each attack (for a total of 12 d20 rolls and a maximum of 24d8s) it gets a little tedious.</p><p></p><p>I tried using a 3/4ths damage rule instead of half, it was murderous, so I dropped it. Might reinstate if I want to run a particularly gritty game, but I find more monsters doing 1/2 damage is better than fewer doing 3/4ths.</p><p></p><p></p><p>I <em>sometime</em> have my players roll NPC saves, but I don't like giving out NPC save bonuses, so I just started group-rolling (ie: one roll per round for all NPCs of the same type).</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6649403"] I think it's fine for the BBEG or when you want to drop a big AOE on the board, but when I'm running 4 Gladiators who have 3 attacks each doing 2d8 each attack (for a total of 12 d20 rolls and a maximum of 24d8s) it gets a little tedious. I tried using a 3/4ths damage rule instead of half, it was murderous, so I dropped it. Might reinstate if I want to run a particularly gritty game, but I find more monsters doing 1/2 damage is better than fewer doing 3/4ths. I [I]sometime[/I] have my players roll NPC saves, but I don't like giving out NPC save bonuses, so I just started group-rolling (ie: one roll per round for all NPCs of the same type). [/QUOTE]
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