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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Player's Strategy Guide - 4E Book
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<blockquote data-quote="DracoSuave" data-source="post: 5200627" data-attributes="member: 71571"><p>Fluff is determined by the players and the DM, not by the mechanics of how the powers themselves work.</p><p></p><p>In other words, how can you have any mechanic preserve 'the fluff' when the fluff is not determined at all by the mechanics?</p><p></p><p>What's the difference, for example, fluff-wise, between firing a bout of flame from your holy symbol (Flame Strike) and firing a bout of flame from your holy symbol (Scorching Blast)?</p><p></p><p>Well, if a forward-thinking wizard happens to be a worshiper of Ioun, of such devotion that he's even managed some manner of investiture allowing divine magic (took the multi and a power swap), whose to say he hasn't discovered the knack for channeling arcane energies through holy symbols in the same way he channels divine energies? He'd know better than any of us how it works.</p><p></p><p>Or what if he happened to be a cleric of Azuth in the realms, and as a worshipper of the god of wizards, he picks up some wizardry. He might come upon the brilliant realization that despite the differences in where the power comes from, it's all the same Weave he's pulling on. The item he uses to pull might not be what is relevant.</p><p></p><p>What 'fluff' exactly is preserved? And why does it need preservation in the first place?</p><p></p><p>I am for the new FAQ. It makes sense. And it is a printed book, so yeah, it's official. They change their minds on these things all the time. Weapon Focus works with staff wizards, which Customer Service said 'nay' to until it was cleared up by <strong>people who actually make the rules</strong>.</p><p></p><p>Customer Service is like Character Builder. Not a rules source.</p><p></p><p>As for suggesting the individuals authoring the books were somehow out of touch with what the rules are...</p><p></p><p></p><p>Andy Collins.</p><p></p><p>So no, that doesn't really apply here, now does it?</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5200627, member: 71571"] Fluff is determined by the players and the DM, not by the mechanics of how the powers themselves work. In other words, how can you have any mechanic preserve 'the fluff' when the fluff is not determined at all by the mechanics? What's the difference, for example, fluff-wise, between firing a bout of flame from your holy symbol (Flame Strike) and firing a bout of flame from your holy symbol (Scorching Blast)? Well, if a forward-thinking wizard happens to be a worshiper of Ioun, of such devotion that he's even managed some manner of investiture allowing divine magic (took the multi and a power swap), whose to say he hasn't discovered the knack for channeling arcane energies through holy symbols in the same way he channels divine energies? He'd know better than any of us how it works. Or what if he happened to be a cleric of Azuth in the realms, and as a worshipper of the god of wizards, he picks up some wizardry. He might come upon the brilliant realization that despite the differences in where the power comes from, it's all the same Weave he's pulling on. The item he uses to pull might not be what is relevant. What 'fluff' exactly is preserved? And why does it need preservation in the first place? I am for the new FAQ. It makes sense. And it is a printed book, so yeah, it's official. They change their minds on these things all the time. Weapon Focus works with staff wizards, which Customer Service said 'nay' to until it was cleared up by [b]people who actually make the rules[/b]. Customer Service is like Character Builder. Not a rules source. As for suggesting the individuals authoring the books were somehow out of touch with what the rules are... Andy Collins. So no, that doesn't really apply here, now does it? [/QUOTE]
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