Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Players stuck is 2ed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 1399222" data-attributes="member: 5890"><p>Typically if you make a game-breakingly min-maxed build in 3rd ed, it'll take you quite a bit of effort.</p><p></p><p>Slapping together something horrendous in a point-build system such as skills and powers is significantly easier. This isn't just the case with skills and powers, it's a systemic problem with point-based character generation.</p><p></p><p>Perhaps building a too-powerful character is a bit silly though - maybe he won't get the point.</p><p></p><p>Maybe you should just build a character that's centred around all the confusing and conflicting rules in 2nd ed.</p><p></p><p>Or better still, make one which would be insane under 2nd ed, but works a lot better under 3rd.</p><p></p><p>Example - a flying thief. A swoop (or whatever they call in in 2nd) attack does double damage, and a sneak attack does up to quintuple damage. Under 2nd ed rules, you're not left with a lot of options beyond "just multiply it all out", ending up with x10 damage. Under 3rd ed rules, you end up with x6 damage, not that much more than the initial backstab.</p><p></p><p>Try to save people from death using the healing proficiency. Since you need to get to them within one round, you'll have a really really hard time. Point out 3rd ed's "bleeding to death" rules.</p><p></p><p>Use save-and-take-20-damage-or-don't-and-die poisons. Attempt to craft things. Try to get in contests where the DM needs the actual statistics of monsters (ie - str, con, wis etc). Let off fireballs indoors and say "oops" when you wipe out the entire dungeon. Better still, let off a fireball right on the entrance of a dungeon and try to work out how big the blast is. Get skill checks above 20, then try things which should be near-impossible with them. Craft items as a high level cleric (for free!).</p><p></p><p>Point out how much better the 3rd ed rules are in all of these respects.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1399222, member: 5890"] Typically if you make a game-breakingly min-maxed build in 3rd ed, it'll take you quite a bit of effort. Slapping together something horrendous in a point-build system such as skills and powers is significantly easier. This isn't just the case with skills and powers, it's a systemic problem with point-based character generation. Perhaps building a too-powerful character is a bit silly though - maybe he won't get the point. Maybe you should just build a character that's centred around all the confusing and conflicting rules in 2nd ed. Or better still, make one which would be insane under 2nd ed, but works a lot better under 3rd. Example - a flying thief. A swoop (or whatever they call in in 2nd) attack does double damage, and a sneak attack does up to quintuple damage. Under 2nd ed rules, you're not left with a lot of options beyond "just multiply it all out", ending up with x10 damage. Under 3rd ed rules, you end up with x6 damage, not that much more than the initial backstab. Try to save people from death using the healing proficiency. Since you need to get to them within one round, you'll have a really really hard time. Point out 3rd ed's "bleeding to death" rules. Use save-and-take-20-damage-or-don't-and-die poisons. Attempt to craft things. Try to get in contests where the DM needs the actual statistics of monsters (ie - str, con, wis etc). Let off fireballs indoors and say "oops" when you wipe out the entire dungeon. Better still, let off a fireball right on the entrance of a dungeon and try to work out how big the blast is. Get skill checks above 20, then try things which should be near-impossible with them. Craft items as a high level cleric (for free!). Point out how much better the 3rd ed rules are in all of these respects. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Players stuck is 2ed
Top