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<blockquote data-quote="Celebrim" data-source="post: 696709" data-attributes="member: 4937"><p>"If she tells me that her rogue wants to lasso the roc as it flies away, climb up its talons, scurry over its back, and stab it in the eye..."</p><p></p><p>Tasslehoff Burrfoot, syndrome, eh? I can work with that. Sounds like a pretty good role player. </p><p></p><p>The only problem there is that the player is describing the outcome and not the action. Any time a player starts with that, I just say 'Woah, woah, woah. There is only so much I can remember, and life has a funny way of not coming out the way you expect. One thing at a time. OK, as I understand it, you want to lasso a Roc, let's start with that and we will worry about hanging on to the rope and all the other stuff if we actually get that far..."</p><p></p><p>But I too don't mind a player creating alot of information for the campaign, though I too expect to see it before it becomes official.</p><p></p><p>I would guess Doc's player is a role player, but first I would have to see whether he was deliberately creating characters that were supposed to be reckless. If he is though, then you are back to 'Why do you always play reckless characters?' If he isn't, and he is a RPer, you have to ask, 'Why do you deliberately play your character so recklessly, given that it isn't part of your character concept?'</p></blockquote><p></p>
[QUOTE="Celebrim, post: 696709, member: 4937"] "If she tells me that her rogue wants to lasso the roc as it flies away, climb up its talons, scurry over its back, and stab it in the eye..." Tasslehoff Burrfoot, syndrome, eh? I can work with that. Sounds like a pretty good role player. The only problem there is that the player is describing the outcome and not the action. Any time a player starts with that, I just say 'Woah, woah, woah. There is only so much I can remember, and life has a funny way of not coming out the way you expect. One thing at a time. OK, as I understand it, you want to lasso a Roc, let's start with that and we will worry about hanging on to the rope and all the other stuff if we actually get that far..." But I too don't mind a player creating alot of information for the campaign, though I too expect to see it before it becomes official. I would guess Doc's player is a role player, but first I would have to see whether he was deliberately creating characters that were supposed to be reckless. If he is though, then you are back to 'Why do you always play reckless characters?' If he isn't, and he is a RPer, you have to ask, 'Why do you deliberately play your character so recklessly, given that it isn't part of your character concept?' [/QUOTE]
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