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<blockquote data-quote="Foundry of Decay" data-source="post: 411902" data-attributes="member: 846"><p>No, this isn't a thread about some bizarre frog creature of a player who's mere presence makes you stagger a few feet back and go 'whoa'.</p><p></p><p>I'm just curious if anyone else out there lucks out on players who truly play characters as if they themselves had souls.</p><p></p><p>In our last session, the group was up against an infestation of Gnolls in a smithy sector of the city (A large industrial sector). They made preperations to go there, made trips and got all their equipment ready, then started off.</p><p></p><p>They made it through the first room with a few scars here and there, but managed to take out a duo of Gnoll assassins and mixed others. They had a chance to heal, and move on, which they did.</p><p></p><p>The second chamber they witnessed had a duo of dark clad beings, presumably humans, enchanting weapons forged by the new smith-masters around an odd ring etched in the floor. Well, due to a bad bit of tactics, the group's Paladin ended up walking in first, in hopes to catch the beings drained (Side note: Mages are highly rare, and feared in these realms). The duo of mages paused, and asked who he was, and why he was interrupting their work.</p><p></p><p>Sensing that he might be able to bluff his way through, he tried to talk to them, but something (I can't recall what) tipped them off, and the battle was started..</p><p></p><p>Mages rolled insanely high for initiative..</p><p></p><p>They were of notable power, and focussed all of their spells on the only person they thought was thick enough to walk into their chamber.. The Paladin.</p><p></p><p>He took 81 points of damage from combined spells (Two quickened magic missiles, and a cone of cold from one). Well, he wasn't well after that.</p><p></p><p>The rest of the party launched in to the attack, and got a few licks in. The NPC cleric planted a healing on the wounded Paladin to get him off of his knees.</p><p></p><p>The next round was near disaster as the small chamber caused the group to bunch up. More spells, such as a cone of cold, and fireball were sunk into the midst of the party, killing the cleric outright (Hey, I can't be called for favoratism, because the NPC was the only one to go down <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Well, all hell broke loose, and the party mage blasted one of the dark mages into ashes, and wounded the other with a wall of flame.. The following round he was able to teleport everyone out with help from the Psion.</p><p></p><p>So, they gathered around the charred remains of the Cleric they had brought back, the Paladin cursing himself because he was a self appointed 'shield' for the Cleric, and he asked to be alone with the body.</p><p></p><p>The other PC's left, and the player did something rather unexpected.. He asked to commune with his (and the cleric's) god.</p><p></p><p>I granted it, due to the dire circumstance. The Paladin then asked for the Cleric to be returned from death by the grace of divinity. When asked why that should happen, and if he were prepared to make a sacrifice of faith, he answered "yes."</p><p></p><p>The avatar was weary, since this Paladin had *just* started in the church (He'd switched from Fighter to Paladin), and asked what sacrifice he'd make.</p><p></p><p>"My own life" was the reply. Which sort of pogged me as I totally didn't expect that. The avatar asked if he was truly sure, and he stated "The world needs holy men. It needs holy men more than protectors with swords. It needs the true focus of your divine grace".</p><p></p><p>Well, it was certainly granted. I'd never have thought that would happen.. The PC choosing to sacrifice himself for an NPC. It was one of the player's favorite characters, but he played him down to a tee.</p><p></p><p>It made me go "Whoa"</p><p></p><p>Anyone out there get stunned by exceeding RP by a player(s)? How so?</p></blockquote><p></p>
[QUOTE="Foundry of Decay, post: 411902, member: 846"] No, this isn't a thread about some bizarre frog creature of a player who's mere presence makes you stagger a few feet back and go 'whoa'. I'm just curious if anyone else out there lucks out on players who truly play characters as if they themselves had souls. In our last session, the group was up against an infestation of Gnolls in a smithy sector of the city (A large industrial sector). They made preperations to go there, made trips and got all their equipment ready, then started off. They made it through the first room with a few scars here and there, but managed to take out a duo of Gnoll assassins and mixed others. They had a chance to heal, and move on, which they did. The second chamber they witnessed had a duo of dark clad beings, presumably humans, enchanting weapons forged by the new smith-masters around an odd ring etched in the floor. Well, due to a bad bit of tactics, the group's Paladin ended up walking in first, in hopes to catch the beings drained (Side note: Mages are highly rare, and feared in these realms). The duo of mages paused, and asked who he was, and why he was interrupting their work. Sensing that he might be able to bluff his way through, he tried to talk to them, but something (I can't recall what) tipped them off, and the battle was started.. Mages rolled insanely high for initiative.. They were of notable power, and focussed all of their spells on the only person they thought was thick enough to walk into their chamber.. The Paladin. He took 81 points of damage from combined spells (Two quickened magic missiles, and a cone of cold from one). Well, he wasn't well after that. The rest of the party launched in to the attack, and got a few licks in. The NPC cleric planted a healing on the wounded Paladin to get him off of his knees. The next round was near disaster as the small chamber caused the group to bunch up. More spells, such as a cone of cold, and fireball were sunk into the midst of the party, killing the cleric outright (Hey, I can't be called for favoratism, because the NPC was the only one to go down ;) ). Well, all hell broke loose, and the party mage blasted one of the dark mages into ashes, and wounded the other with a wall of flame.. The following round he was able to teleport everyone out with help from the Psion. So, they gathered around the charred remains of the Cleric they had brought back, the Paladin cursing himself because he was a self appointed 'shield' for the Cleric, and he asked to be alone with the body. The other PC's left, and the player did something rather unexpected.. He asked to commune with his (and the cleric's) god. I granted it, due to the dire circumstance. The Paladin then asked for the Cleric to be returned from death by the grace of divinity. When asked why that should happen, and if he were prepared to make a sacrifice of faith, he answered "yes." The avatar was weary, since this Paladin had *just* started in the church (He'd switched from Fighter to Paladin), and asked what sacrifice he'd make. "My own life" was the reply. Which sort of pogged me as I totally didn't expect that. The avatar asked if he was truly sure, and he stated "The world needs holy men. It needs holy men more than protectors with swords. It needs the true focus of your divine grace". Well, it was certainly granted. I'd never have thought that would happen.. The PC choosing to sacrifice himself for an NPC. It was one of the player's favorite characters, but he played him down to a tee. It made me go "Whoa" Anyone out there get stunned by exceeding RP by a player(s)? How so? [/QUOTE]
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