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Players think Strahd isn't actually so bad. (Spoilers)
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<blockquote data-quote="Voi_D_ragon" data-source="post: 7587212" data-attributes="member: 6855956"><p>I really like this, I'm definitely going to use, it, thanks! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> It seems like a really good way to introduce the soul prison thing to them. Also the fact that the Abbot, a literal angel, can't do anything against Strahd is sure to give them even more pause, which might galvanize them into action if they believe him to represent a danger they can't bargain with. </p><p> Apart from that, </p><p></p><p></p><p>This... I'd rather not, if it came to that I'd just make them Strahd's minions, giving them the ability to move in and out of Barovia like the Vistani, with of course some sort of insurance held over them by Strahd, because, after all </p><p></p><p></p><p>Plus, I already had plans for what would happen after the PCs defeated him, but I can make the later transformations gradual so they know he is gaining power rather than have him reform after a timeskip, making them the instruments of his ascendance... which could turn into a really good evil campaign or even have them drop their old PCs and start fighting him and their old party with a new group. </p><p>Or I can run the campaign as planned and have Strahd kill them all, which would kind of be a gotcha, but doesn't seem fun for the group.</p></blockquote><p></p>
[QUOTE="Voi_D_ragon, post: 7587212, member: 6855956"] I really like this, I'm definitely going to use, it, thanks! :) It seems like a really good way to introduce the soul prison thing to them. Also the fact that the Abbot, a literal angel, can't do anything against Strahd is sure to give them even more pause, which might galvanize them into action if they believe him to represent a danger they can't bargain with. Apart from that, This... I'd rather not, if it came to that I'd just make them Strahd's minions, giving them the ability to move in and out of Barovia like the Vistani, with of course some sort of insurance held over them by Strahd, because, after all Plus, I already had plans for what would happen after the PCs defeated him, but I can make the later transformations gradual so they know he is gaining power rather than have him reform after a timeskip, making them the instruments of his ascendance... which could turn into a really good evil campaign or even have them drop their old PCs and start fighting him and their old party with a new group. Or I can run the campaign as planned and have Strahd kill them all, which would kind of be a gotcha, but doesn't seem fun for the group. [/QUOTE]
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Players think Strahd isn't actually so bad. (Spoilers)
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